[quote=@ASTA] [quote=@Flagg] @Samebito and ASTA: wow, lots of cats and dogs. Firstly, as I mentioned I've asked players to play ships HSR 3 or less. I think for xenos privateers/allies, I'll ask you guys to play as HSR 2 or below ships (you can play as more than one- a small fleet or task force, perhaps?- and the ships can be of xenos origin and design). It doesnt really make sense for a humanocrentric state like the Kingdom to give the most powerful hardware to mercenaries and xenos auxiliaries. [/quote] Vres received her equipment from her own people, not the Kingdom. They're not a protectorate nor a subject species, but more like a sizable alliance of chiefdoms that rent out a percentage of their respected space forces to suitable buyers in exchange for partial (or full) looting rights. The limitation on alien ship sizes, at least from my POV, seems arbitrary. I must've missed the bit on HSR4s, however. [/quote] Gotcha. I guess that works. Could you do a HSR3 merc-raider w/ HSR2 and HSR1 escorts? You may want to work out how your xenos ship compares to the Imperial models used by the barbarians and the Kingdom. My sense is that it would be somewhat technologically inferior, but may boast some advantages for its unorthodox construction. Seems like we have a lot of raiders/mercs/privateers in this RP. I may adjust how the IC was going to start accordingly. Also, I'd be curious to know about your xenos' history during the Empire and the Dark Ages, and how they came to work for the Kingdom.