Hidden 9 yrs ago Post by Shikaru
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Shikaru So many RP's, So little time.

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Magnus would have sent vampires out to tell various vampires/groups of vampires to come to his aide. Several are already at the cave base, some of you on the vampire side could start there if you wish, or be on your way there. It's entirely up to you what you are doing currently. The vampires there could be NPC's, or they could be some of you.
Hidden 9 yrs ago Post by Rusalka
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I'll have a post up later tonight. Also I already said this on a bunch of other rps, but I got a job interview Monday so there's a possibility I'm gonna be working soon sooo...you get the idea.
Hidden 9 yrs ago Post by Wraithblade6
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Excellent. I have co-GM powers. If you are a rebel, meet Magnus at his underground base. If you are siding with the humans, you can be at a SOLDIER base or anywhere you'd like nearby. Feel free to ask me for details.
Hidden 9 yrs ago Post by thewizardguy
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Return of Onikage! And Wraith, it's not a VAMPIRE NINJA. It's a CYBORG NINJA. I never confirmed whether he was a vampire or not.
Hidden 9 yrs ago Post by Wraithblade6
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Return of Onikage! And Wraith, it's not a VAMPIRE NINJA. It's a CYBORG NINJA. I never confirmed whether he was a vampire or not.
*claps* Glorious entrance. Vampire or not, I'm excited about the lovely threat to all our lives.
Hidden 9 yrs ago Post by Wraithblade6
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Still waiting for a few people to make intro posts. Shikaru, you should probably start replying as soon as you can.
Hidden 9 yrs ago 9 yrs ago Post by Grimoire Gaming
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So I had a question, and Wraith felt I should toss it up on here. I've noticed that with the CS for Kami no Kage (if that's right) mentions that crosses burn vampires and a whole lot of other Chistianity-based mythology. I was wondering how cannon we want to make that? I know of some vampire lore that religious symbols only affect vampires if they held those religious beliefs in their human life. My character, for example, is VERY VERY old and comes from a time in North American where Christianity, and monotheism in general, was non-existent. Being the naturalist that Mo is, she hasn't really left the forests of her homeland and would hardly recognize a cross as anything more than the materials it was made from, let alone be burned one. Just my thoughts, any opinions/responses?
Hidden 9 yrs ago Post by Kidd
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I'm super new, but in addition to Silent's comment, I think we should outline some basic strength/weaknesses that these vampires have so we're not all over the place with what can and can't hurt your characters. And I'm working on an intro post now~
Hidden 9 yrs ago Post by thewizardguy
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Well, it's Always been vague how vamps work in Blood Compact, but I'm pretty sure we established the Christian Symbolism thing quite firmly. Then again, that could just be 'Draculan' vampires, and that older strains of vampires may have different weaknesses. I would not state, however, that vampires from other religions get a get-out-of-jail-free card when it comes to weaknesses, as it's the one thing balancing vamps and humies.
Hidden 9 yrs ago 9 yrs ago Post by Shikaru
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Crosses: Crosses are a mere annoyance than anything to elders, newer vampires would get burned /if/ it touched them. Elders would simply regenerate the damage and shrug it off. Silver: Silver hurts, period. Newer vampires, again, are weaker. Elders, while still vulnerable, will heal it at a moderate pace, the flesh slowly forcing the silver out as it regrows. Holy Water: New vampires worst enemy, especially vapor. Elders, In great amounts proves troublesome, small amounts you are basically poking them with a damned toothpick. Running Water: Does jackshit to anything, ever. Blessed Iron: Neh...Concept seems a bit...eh. Not sure how one would bless a chunk of metal.. Dead Man's Blood: Hinders healing powers, large doses can damage. Almost useless, but handy in a pinch. Poison: Younger vampires could be susceptible, depending on age. Does nothing to elders, whatsoever. Acid: What hurts flesh, hurts flesh. That simple. Stakes: RIP Sunlight: Possibly slightly annoying, does nothing other than that Garlic: Could be used to deter younger vampires from you, elders simply find it appalling but not hindering. Fire: Burny burny. Though, Elders might be able to regenerate it faster than it can harm them. Decapitation: This is a bit iffy, as in one of the previous RP's Mithias regenerated from a pile of nothing. But, then again, he was in Stein's machine..So I'm gunna say it's a instakill, basically. Old Magic: Not sure what you mean, this RP doesn't use magic o.O Did I miss anything? :D
Hidden 9 yrs ago Post by thewizardguy
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Crosses: Crosses are a mere annoyance than anything to elders, newer vampires would get burned /if/ it touched them. Elders would simply regenerate the damage and shrug it off. Silver: Silver hurts, period. Newer vampires, again, are weaker. Elders, while still vulnerable, will heal it at a moderate pace, the flesh slowly forcing the silver out as it regrows. Holy Water: New vampires worst enemy, especially vapor. Elders, In great amounts proves troublesome, small amounts you are basically poking them with a damned toothpick. Running Water: Does jackshit to anything, ever. Blessed Iron: Neh...Concept seems a bit...eh. Not sure how one would bless a chunk of metal.. Dead Man's Blood: Hinders healing powers, large doses can damage. Almost useless, but handy in a pinch. Poison: Younger vampires could be susceptible, depending on age. Does nothing to elders, whatsoever. Acid: What hurts flesh, hurts flesh. That simple. Did I miss anything? :D
Stakes to the heart. Also, sunlight.
Hidden 9 yrs ago Post by Shikaru
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Shikaru So many RP's, So little time.

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Dere. Edited
Hidden 9 yrs ago Post by Shikaru
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Shikaru So many RP's, So little time.

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Magnus, as crazy and sadistic as ever. You know, I think it's time I gave Matt a last name. I've used him since Neopets roleplay, never gave him a last name....
Hidden 9 yrs ago Post by The Grey Dust
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Crosses: Crosses are a mere annoyance than anything to elders, newer vampires would get burned /if/ it touched them. Elders would simply regenerate the damage and shrug it off. Silver: Silver hurts, period. Newer vampires, again, are weaker. Elders, while still vulnerable, will heal it at a moderate pace, the flesh slowly forcing the silver out as it regrows. Holy Water: New vampires worst enemy, especially vapor. Elders, In great amounts proves troublesome, small amounts you are basically poking them with a damned toothpick. Running Water: Does jackshit to anything, ever. Blessed Iron: Neh...Concept seems a bit...eh. Not sure how one would bless a chunk of metal.. Dead Man's Blood: Hinders healing powers, large doses can damage. Almost useless, but handy in a pinch. Poison: Younger vampires could be susceptible, depending on age. Does nothing to elders, whatsoever. Acid: What hurts flesh, hurts flesh. That simple. Stakes: RIP Sunlight: Possibly slightly annoying, does nothing other than that Did I miss anything? :D
Garlic, Holy Wafers (basically anything sacred or blessed to Judeo-Christianity, although frankly it is really the faith of the one holding the symbol, not the symbol in itself), Fire, Decapitation, Old Magic (and all enchanted weaponry). Although I'm not sure if the other genres of vampires are truly bound by this list. Perhaps one weakness must be replaced with another.
Hidden 9 yrs ago 9 yrs ago Post by Grimoire Gaming
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I was in no way suggesting a 'get out of jail for free' just merely a substitution of weaknesses for vampires from cultures that did not have Christianity. For example: Mo could be especially weak to wood and running water, as her religion revolved around nature/shamanistic beliefs. Just a suggestion. But as Shik stated, if these items don't really effect elder vamps as much, it shouldn't be a huge deal for my character anyway.
Hidden 9 yrs ago Post by The Grey Dust
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Monologue time. I hope I gave some entrance way for Mo and other vampires attending.
Hidden 9 yrs ago Post by thewizardguy
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Nice speech.
I was in no way suggesting a 'get out of jail for free' just merely a substitution of weaknesses for vampires from cultures that did not have Christianity. For example: Mo could be especially weak to wood and running water, as her religion revolved around nature/shamanistic beliefs. Just a suggestion. But as Shik stated, if these items don't really effect elder vamps as much, it shouldn't be a huge deal for my character anyway.
Stakes come from far before Christianity, the idea being that certain beings could only be slain with the branches of particular trees. The tree in question varied often, and occasionally there were other requirements such as the application of goat's blood, or dead man's blood. So the stake thing should still affect you. And the holy water thing is a rather significant deal, due to the nature of my character.
Hidden 9 yrs ago Post by arowne97
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Nice speech.
I was in no way suggesting a 'get out of jail for free' just merely a substitution of weaknesses for vampires from cultures that did not have Christianity. For example: Mo could be especially weak to wood and running water, as her religion revolved around nature/shamanistic beliefs. Just a suggestion. But as Shik stated, if these items don't really effect elder vamps as much, it shouldn't be a huge deal for my character anyway.
Stakes come from far before Christianity, the idea being that certain beings could only be slain with the branches of particular trees. The tree in question varied often, and occasionally there were other requirements such as the application of goat's blood, or dead man's blood. So the stake thing should still affect you. And the holy water thing is a rather significant deal, due to the nature of my character.
Also, in certain myths and fiction, the flower called Wolfsbane, while not as deadly towards a vampire as it is to a werewolf, can weaken a vampire.
Hidden 9 yrs ago Post by Kidd
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Nice speech.
I was in no way suggesting a 'get out of jail for free' just merely a substitution of weaknesses for vampires from cultures that did not have Christianity. For example: Mo could be especially weak to wood and running water, as her religion revolved around nature/shamanistic beliefs. Just a suggestion. But as Shik stated, if these items don't really effect elder vamps as much, it shouldn't be a huge deal for my character anyway.
Stakes come from far before Christianity, the idea being that certain beings could only be slain with the branches of particular trees. The tree in question varied often, and occasionally there were other requirements such as the application of goat's blood, or dead man's blood. So the stake thing should still affect you. And the holy water thing is a rather significant deal, due to the nature of my character.
I think Silent was talking about stuff like crucifixes and holy water. Not stakes (since stakes are typically wood and she mentioned that as a weakness). And I personally don't like religion taking part in supernatural weaknesses, but if that's what we all wanna do, I'm fine with it.
Hidden 9 yrs ago Post by arowne97
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Nice speech.
I was in no way suggesting a 'get out of jail for free' just merely a substitution of weaknesses for vampires from cultures that did not have Christianity. For example: Mo could be especially weak to wood and running water, as her religion revolved around nature/shamanistic beliefs. Just a suggestion. But as Shik stated, if these items don't really effect elder vamps as much, it shouldn't be a huge deal for my character anyway.
Stakes come from far before Christianity, the idea being that certain beings could only be slain with the branches of particular trees. The tree in question varied often, and occasionally there were other requirements such as the application of goat's blood, or dead man's blood. So the stake thing should still affect you. And the holy water thing is a rather significant deal, due to the nature of my character.
I think Silent was talking about stuff like crucifixes and holy water. Not stakes (since stakes are typically wood and she mentioned that as a weakness). And I personally don't like religion taking part in supernatural weaknesses, but if that's what we all wanna do, I'm fine with it.
Silver is also supposed to be effective on all manner of creatures of the night.
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