[quote=@GingerBoi123] {Name} Udyr {Age} Unknown {Species} Human (Spirit walker) {Gender} Male {Appearance} [img]http://api.ning.com/files/ZlBJL*XyKT2vMGnSEIMqi1ZFMLgvYg1cRqoZS*XH7C5u2339FgNS5RVA3wxrFksix-d-DFimALtz*-BQZ5UpT882H*6QYOis/Udyr_Spirit_Guard_concept_1.jpg[/img] {Power/Ability/Other} Udyr possesses the power to change "stance" giving him the characteristics of four different animals- Tiger stance- Ferocious and quick. His defence becomes lack lustre but he can deal high amounts of damage quickly. Orange claws begin to form over his fists from energy. Bear stance- Udyr hits harder but slower. Blue bear claws form around his fists from energy. Turtle stance- Udyr's most defensive stance. He rarely attacks but his defence is very nearly unbreakable. He only uses this when he is weak or tired. Green energy from around his fists like scales. Phoenix stance- Udyr is able to hit with fire in this stance. Red energy forms round like wings (he cannot fly) {Weaknesses} Every stance has a weakness. Tiger stance loses defence, he becomes incredibly slow in bear and even slower in turtle stance and the phoenix stance means he loses a bit of defence too. {Personality} Once a wild catalyst of destruction, Udyr is now a calm, and calculated being. Mostly. Sometimes his personality is based on the stance he is using but mostly he looks out for others and tracks the ones who threaten him and his friends. If you can get on his good side, he becomes a loyal protector and friendly enough. However his animalistic urges will kick in if you anger him as he becomes overly aggressive, and persistent. {History} For years, the tribes of the north learned to avoid the wildman and his domain. Then one day, Udyr caught the scent of a fearless trespasser. Determined to chase the intruder from his territory, he attacked, only to be deflected with ease. The wildman launched himself at the stranger again and again, only to be effortlessly cast aside each time. Exhausted and defeated, Udyr felt his animosity ebb and croaked a clumsy “"who"” to the stranger. LeeSinSquare.png Lee Sin had come seeking the Spirit Walker’'s guidance and instead found a man who had also lost his way. The monk promised he would right Udyr’'s path and guided him to a monastery said to be protected by four eternal spirits of great power and wisdom. There, Udyr would find harmony. Lee Sin brought Udyr to a land that was a stark contrast to his birthplace. Survival was not the only law that governed the lives of Ionians or creatures of the land. For the first time, Udyr felt at peace with the spirits surrounding him and found comfort in human companionship. His time among the monks taught him to temper his instincts, while his meditations with the ancient temple spirits taught him wisdom. Through them both, Udyr learned to truly embrace his life as the next Spirit Walker. Udyr owed much to the Ionians. It was a debt he was never asked to honor, but one he would ultimately repay many times over. When the armies of Noxus invaded, Udyr did not stand idle as the brutal soldiers oppressed the peaceful Ionians - he had not forgotten how to bare his teeth. Udyr leapt at their armies with all the ferocity of a cornered beast and gave the invaders good reason to fear the wilderness. From the trees, his claws tore the Noxians down in scores; on the river banks, he threw them back with the falling tides, and in the fields, he consumed them with searing wildfire. Only when the Noxians fled with their tails between their legs did Udyr quell his rage. [/quote] Accepted please move your character to the character section.