Danives works all right. And if you find holes in the lore, feel free to patch them up, or even add to it. I now realize that, aside from the vague desire to go back to the glories from before the War in Heaven, player characters have got nothing else to squabble or form alliances over. But that's okay, I'm sure you will make your own reasons to interact. I want the plot to be partly driven by the players. Maybe we could have a Helen of Troy kind of thing going on, with all-out war between two great civilizations and their leading gods as the culmination of an epic love triangle. All driven by the players -- which is why I put in the Connections field for the character sheet. This is all still in planning stage. Feedback is requested and appreciated; little is final.