Name: Annie Marie Jones Age: 14 Experience Level: Magical Girl (First Act) Appearance: [working on image] Nationality: New York, NY, USA Personality: Annie is a nice girl, but a product of her time. She usually has music playing in her ear and a text message at her finger tips. She keeps her grades up and has a good relationship with her family, recently strained by the secret of using the magic cards, which her mother had not inherited. Though not particularly popular, Annie does have a serious and strong group of friends at school. Biography: Annie grew up with two parents, a baby brother, and a cat. On her twelfth birthday she was attacked by an Error that would have killed her if not for Mary Beth, a magical girl who Annie later discovered had been trained by her own grandmother. After the attack, Annie's grandma also revealed that she too had been a Magical Girl and had hoped her daughter, Annie's Mother, would be the next to learn. Instead, the talent did did not pass down through the generations and instead, fate chose another. Now it is Annie's turn to learn the magic and power of being a Magical Girl. Her grandmother and Mary Beth have brought her an old book with the key to her magical powers, which are only to be used against the Errors. Skills: [i]Art[/i] - Annie has always had an affinity for drawing and painting what she sees, her hand and eye coordination being part of that skill. She uses this skill a lot as she masters and creates her own magic deck of cards. [i]Mathematics[/i] - logic and numbers comes natural to Annie, though she may have a hard time explaining how she arrived at the correct answer. [i]Public Transportation[/i] - growing up in Manhattan has given Annie a knack for figuring out railways, taxis, and even bus systems. It may not seem like an important skill until it's late, you're lost, and you just need to get home. Magical Power: Annie's magic comes from a book with magic drawn in it. These images represent powerful spells that can take a lot to master, which is represented by drawing your own set of cards. So far, Annie has successfully drawn four cards which include: "Hunter" - manifesting as a bow or gun, this spell is usually offensive but can also be used to track and observe a target "Gravity" - the gravity card can apply pressure as well as allow Annie to leap great distances and lighten heavy objects "Stone" - both petrification and sturdy protection, the stone spell can turn user or target into durable, immovable stone. "Wood" - a growth spell for plant and vegetation,this spell can bring renewed life as well.