Here's my WIP CS, I look forward to feedback. [hider=Honoria] [b]Name:[/b] Honoria, aka ‘The Grey Lady’ (formally ‘The Wandering Lady’) [b]Age:[/b] 491 [b]Gender:[/b] Female [b]Species:[/b] Shade [b]Kingdom of Origin:[/b] Concordius [b]Physical appearance:[/b] [img]http://sfmlab.com/media/jumbo/DOALadyBig.jpg.750x500_q85_crop.jpg[/img] Honoria stands at around 5’9” and weighs about 115lbs. Her skin, as a Shade, is now a dark grey colour rather than the silvery white that she once was. Her dark smoky eyes are as alluring as they are intimidating, and it’s impossible to tell which direction she is looking in. She has some faint scaring around her body from where she was chained with Iron, a grim reminder of the pain she was put through. Her voice is deep (for a female) and somewhat majestic sounding, similar to the voice of Galadriel in the LOTR movies. She has great posture and walks with a royal grace. [b]Attire:[/b] She is covered by root like things that are in fact a part of her body. She is able to extend these for better coverage and provide some minimal defense. Fortunately her turning did not seem to affect her control of this. Her only real clothing is a belt which she wears purely to house a money bag and her dagger. She also wears a small vial on a necklace, filled with a small few drop from Matrem’s Well. The necklace was a gift she received from a suitor when she was very young. She has contemplated getting some armour but after half a millennium of being naked, she struggles with the idea. [b]Personality:[/b] Honoria was once a kind and gentle soul, willing to help any who came to her for aid. Since turning into a shade however, she has changed drastically. Feeling as if her entire world has been stripped from her, she is now an incredibly vengeful entity and finds herself in fits of rage from time to time. She is [i]very[/i] slow to make friends, being distrustful of most (especially humans) but she is willing to cooperate if it means achieving her goals. She has also grown bitter and has grown jealous of others who have a close connection with nature, feeling as if her own connection has been permanently severed. She is angered by those who don’t understand nature or wish to do it harm. In fact, she seemed to be quickly angered by anyone these days but at least is able to control her emotions and vent them in [i]creative[/i] ways. [b]Hobbies/interests:[/b] She mostly spends her time brooding, but can occasionally make time to retrain her magical abilities or to sing. [b]Skills:[/b] Honoria has a natural penchant for befriending and even (to a certain extent) understanding animals and creatures. This doesn’t mean to say that she can talk to them or read their minds, but can, on some strange level, empathise with what they currently feel. She is also a nice singer, as are most Dryads. [b]Backstory:[/b] Honoria was until recently known by many as ‘The Wandering Lady’ because of the tree that she was bound to, for it was a moving tree known as ‘Young Bark’. Young Bark was a gigantic tree that, unlike other moving trees, rarely stopped. For more nearly 500 hundred years Honoria sat atop Young Bark as the colossus drifted around Concrodius, protecting it when need be. Some of the more religious people of the world, including many Fairfolk, would find and tend the tree. Others sometimes came looking for The Wandering Lady because her healing skills were extraordinary. And so it was a peaceful existence for Honoria, one that lasted almost half a millennium… but unfortunately all good things must come to an end. When the Red Legion begun attacking settlements in the Wilderness, twas not only the forces of Brighton and Pyreton that felt the Legion’s sting. There were many small scale attacks and shows of support from their agents and secret sympathisers in the south and as it was, Honoria was one of the victims. A mob of twenty human men tracked down The Wandering Lady, claiming they sought her help with their afflictions. But when Honoria left the safety of Young Bark to aid them, they brandished weapons of Cold Iron and pinned her down. She tried to fight them off but her combat magic was limited and she was easily overpowered. They wrapped her in Iron chains and made her watch as they sprung an ambush for Young Bark, who had heard her cries and rushed to her aid. It was torture in every sense for her as she watched in agony as the tree was set aflame and her natural object was destroyed. They no doubt would have killed her (and worse) were it not for arrival of Fairfolk who had seen the flames from a distance. Much to her anger, the Fairfolk managed to assure Honoria's release through intimidation rather than go to blows. Meaning that the men responsible for this defilement are still out there somewhere. In the time since then she has been staying at the Temple of Matrem. Not much time has passed and yet her personality has already changed drastically. At first she spent her time trying to reconnect with nature or find some semblance of peace or purpose, but to no avail. Her world is shattered and now all she seeks is revenge. Much to the disdain of the Fairfolk around her, she has begun to learn Dark Magic with worrying speed. Given this and the fact she is now a Shade, some have begun to refer to her as ‘The Grey Lady’, especially when telling the tale of her defilement. [b]Family:[/b] (Optional. Talk about your character’s family. [b]If you are a dryad, this is going to be depressing[/b]) [b]Relationships:[/b] WIP [b]Weaponry:[/b] [i]Large Weapon: Staff | Medium Weapon: Magic | Small Weapon: Daggers[/i] [indent]Honoria has a Staff named Remembrance, which was made of Young Bark’s charred remains as a gift of condolence. Though the gift giver meant well, it was not a gift she happily accepted for what should have been obvious reasons. While it is a bitter reminder of what happened, a part of her is slightly grateful to have a part of Young Bark close to her. It is a moderately powerful staff, and is especially potent at helping her channel dark magic due to the connection between them. The staff itself looks like a long charred piece of wood that has been heavily mangled at one end. Despite its appearance however, the staff’s creator took care to make it sturdier; although it would still be broken in two by most swords. Honoria also has a small decorate silver dagger that she wears on her belt. It is adorned with swirling patterns and was clearly intended to be an ornament rather than a weapon. Still, it certainly does the job when needed.[/indent] [b]Abilities:[/b] Honoria has only recently become a shade and so is still trying to relearn magic. Rather than relearning light magic however, she appears to only be able to practice dark magic. She believes this is because her connection to nature has been lost, although some of the High Priests assure her this is not the case and that she just needs to give it time. Unfortunately for the Red Legion, she does seem to be picking up Dark Magic rather quickly, thanks to her utter lust for vengeance and her staff. Most of her abilities are courtesy of her race or use empathy on some level. Her abilities include: [list] [*]Her ability to grow roots around herself could be considered a magic ability in itself, although it is hardly a game changer (not since becoming a shade anyway). The roots do provide some very mild protection, but certainly not enough to stop a decent thrust. It does help her grip things with her hands and feet, meaning she has more balance. It is now used more for modesty's sake than anything else. [*]Her singing, as a Dryad, could also be considered a magical ability as it helps nearby wildlife grow. This is nowhere near as potent as it was now that she's a shade, but she has managed to alter this ability slightly through Dark Magic: By singing with certain emotions she can conjure certain emotions in others (but they have to be fairly weak willed and even then it's only a mild effect). [*]How to cast chain lightning. This requires her to conjure strong feelings of wrath and anger. This is much harder to control than the light magic counterpart, but can be more devastating. If her feelings are not strong enough then she may only generate a small shock at best. However if her feelings are too strong then she will be unable to direct the lightning or will loose control of the Dark Magic completely (until she rests). [*]By remembering the torment she went through and the emotions she felt, she is able to inflict a similar pain onto others. That is to say that she is able to make them feeling as if they are wrapped in burning chains, leaving them in pain and restricting their movement. This is only possible because of the severity of the memory, and it requires a very great amount of strength and concentration to work. As such, she is only able to cast it on a single target and normally finds herself having to rest afterwards before using any more magic. [*]She also has the ability to control and see through the eyes of Colubra (her companion) but this leaves her own body vulnerable. This ability is fairly easy for her to use but she has to be within a certain range to maintain this.[/list] [b]Weaknesses:[/b] Like all Dryads, she is vulnerable to fire and Cold Iron, and is not very physically strong. As a shade she is also not as magically powerful as she once was and is somewhat more cut off from nature. At just the sight of fire she becomes emotional, filled with feelings of both fear and utter anger. As a new practitioner of Dark Magic she can lose control of her magic and suffer some negative effects due to her temper flaring out of her control. Socially she has become an outcast at almost every turn, meaning that she cannot rely on others as well as most. [b]Companion:[/b] Honoria has a companion named Colubra (pronounced Col-oo-bra), a massive shadow-snake that lived with her atop of Young Bark. Colubra resembles a giant anaconda and its skin is currently black with streaks of varying shades of green. She is currently around 5.5m long and is [url=http://www.channelguidemagblog.com/wp-content/uploads/2014/11/Eaten-Alive_web.jpg]fairly thick[/url]. As a shadow-snake she gradually changes her skin colour to blend in with her surroundings. This is hardly a quick process and its effectiveness varies depending on her movement and on how much the colours in her environment are shifting. She can also only do this once per skin-shed, which in itself is a long process. She is poisonous, but only mildly so; her bites are likely to leave you feverish and weak but will only kill you when combined with other afflictions. She relies more on biting and restriction than she does poison. In terms of personality Colubra is perhaps what one would expect from a giant shadow-snake: she’s a sneaky, vicious b****. However she is extremely loyal to Honoria and will glad put herself in harm’s way to protect her. She has been trained not to attack sentient beings unless in defense or when commanded. Honoria has recently gained the ability to see through Colubra’s eyes and control her. They have to be within a certain range for this to work. Surprisingly, Colubra is either unaware of this or simply doesn’t appear to mind. [b]Other:[/b] Oh Polaris, how I miss you so! [/hider]