[quote=@Lord Pie] Hey Mahz, very casual question - ever any plans to implement an alternate theme for the guild? For example a white 'stealth' type skin? I only ask because as I've mentioned I use the site lots at work and it would be much more subtle. I realise that this is so low priority it barley registers, but I figured I'd ask. [/quote] That's something I'd like to offer, but I'm going to wait until I actually skin the Guild in a way that pleases me and most people. [quote=@LegendBegins] Though speaking of Guild styles, are we ever going to implement the home page art that was submitted around page two or so? [/quote] (:btw To give credit, [@redPANDA] made that mockup you're referring to) Implementing a skin is a big effort, but it's something I'd like to do soon. The guild right now is pretty ugly, though I reckon one of the biggest offenders is simply the weird, unrelated mix of greys and the lack of contrast between its dark colors. Example: [img]https://dl.dropboxusercontent.com/spa/quq37nq1583x0lf/ukz-84tk.png[/img] Also, there are too many white elements that are just blinding against the darkness. Like [code]code tags[/code], the trim of the editor, and other random components that leave spots in my eyes. Sometimes I surf the guild with sunglasses on. I'm not really skilled enough with colors and design to run with redPANDA's mockup as it currently stands since they just stubbed out the homepage. I'd need help with other pages like convos and topics and posts and user-profiles. Though they might be down to stub the rest of those pages out. But, moreover, I'd need some feedback on whatever the next skin will be including feedback on redPANDA's ideas. I'm reluctant to put a few dozens of hours of effort into something that just one user and I came up with. A short-term idea is to aim for a less ambitious re-skin, just pick better colors that work with each other, and polish what we have. Like swap out the generic looking buttons with more stylistic buttons and weave a coherent style through it all. That's actually a quick iteration I might put a few hours of effort into this weekend. At least it's not so open-ended.