Here's my take on the current appearance: Things also feel so spaced apart, and there's a discord between the font sizes of headers and such. For instance, the thread's title is larger and more jutting than the site's title. Posts in each thread shouldn't have space between them. They need colors and boundaries, but they don't need that padding, unlike the reply box where the padding is necessary. I like quotes, but I don't like the hiders. The double-underline on top-level headers might be a little excessive. [quote=@Mahz] The guild right now is pretty ugly, though I reckon one of the biggest offenders is simply the weird, unrelated mix of greys and the lack of contrast between its dark colors. Example: [img]https://dl.dropboxusercontent.com/spa/quq37nq1583x0lf/ukz-84tk.png[/img] Also, there are too many white elements that are just blinding against the darkness. Like [code]code tags[/code], the trim of the editor, and other random components that leave spots in my eyes. Sometimes I surf the guild with sunglasses on.[/quote] Good god, this. Definitely this. The white hurts. I'd like to see it changed to a different color like blue, yellow, or red, like an accent. I want something a little more like a modern Android app layout where things are flatter and sharper. There are typically less glows, less rounded corners, etc. in the interface. I like that. It's not flashy or distracting. I want to find a harmony between that and the rich formatting of posts. Some of the tags suggested like OP, GM, co-GM, admin, and moderator could be implemented in a format similar to the way Reddit marks original posters and moderators in comment threads. The last of my demands for RPG's appearance is for the thread listing on the forums to reflect the same columns as those on the subscriptions page. I want consistency from the guild's appearance most of all, and updates to some of the images and such used on RPG to create a coherent style for emoticons, buttons, formatting icons, and the like. Pretty demanding, I know, but I don't think all of this could be handled in one simple overhaul. It's best to work on each issue with the Guild's appearance one step at a time as they come. That's just my little spiel on it. But on the plus side, the new appearance isn't as intimidating as the old Guild's appearance.