>Create.player="Melkor" >Setclass {player="Melkor"} Illusionist >Give {player="Melkor"} item.staffdefault >Set {player.color="Melkor"} primary="blue" >Set {player.color="Melkor"} secondary="white" >Generate {player="Melkor"} >Set Location.spawn {player="Melkor"} StartSpawn >Spawn {player="Melkor"} >Move.player "Melkor" North