[b]Dark Solar Studios Q4 Fall, 1992 HQs: Hanover, Germany (DE) $5,700,000[/b] (was $250,000) --- [b][i]The Eden Initiative II[/i] released[/b] [i]Dark Solar Studios presents... [b]The Eden Initiative II[/b][/i] Topic: Exploration, Space, Shooting Genre: Action/Adventure Price: $50 Platform: PC Audience: MT(16+) Difficulty: 12-17 Regions: US/CA, UK/IE, EU, Japan [b]Features[/b] - 16-bit graphics of the highest quality - Stereo sound - Fully-animated game, including water, trees, and backgrounds - Room for 3 save files! - Large, open world to explore - Purchase four different ships, each with its own upgrade tree - Multiple weapons and items to acquire throughout the game - Different alien races to meet and worlds to explore - Customizable appearance [b]Plot[/b] You saved the lives of countless billions, becoming a hero the likes of which has never been celebrated before. Your name falls from countless lips, telling of your deeds. Yet they are not human lips nor human minds. Humanity, for the most part, no longer exists. Consumed in the dying flames of a war you tried to prevent, humans now comprise the smallest minority in the galaxy. However, the darkness was beaten back. Was it worth it? Was the genocide of an entire species worth the salvation of many others? This is what many ask and voices begin to turn against you. In this tale of intrigue, it is up to you to investigate the true causes of the destruction of the human race, no matter the risks. +40% unit sales (-$800,000 for publishing) --- [b][i]Deepest Abyss[/i] released[/b] [i]Dark Solar Studios presents... [b]Deepest Abyss[/b][/i] Topic: Eldritch, Terror, Exploration Genre: Horror Adventure Price: $50 Platform: EDS Audience: M(18+) Difficulty: 18 Regions: US/CA, UK/IE, EU, Japan [b]Features[/b] -32 bit graphics -Stereo sound -One save slot -Based off of the stories of H.P. Lovecraft -Explore a dark world never seen before -Face nightmare creatures unique in form -Recharge your flashlight to see in the dark. Though light can attract other things as well... [b]Plot[/b] Welcome to Stoneheart Asylum, the most advanced and most effective sanitary institution to be found on this planet. You, my friend, play as one of the doctors at this fine asylum, administering medicinal items to patients and providing other forms of care and treatment. At least, that [i]was[/i] your job. Stoneheart Asylum lies now a barren shell, abandoned decades ago after an incident that left a dozen people dead in one night. Closed for safety reasons, daring adventurers explore the shattered halls, scavenging for items of value that may have been forgotten. Some tourists even stop by to see the place. This all happens during the day. Night at Stoneheart is unlike night anywhere else. Ever since the disappearance of three teenagers a year ago, the gates to the asylum have remained locked at night, not that any normal person would want to break in under most conditions. You, however, are not normal. Visions have been troubling you, supposed memories from decades ago that do not match with what you have been told. There is only one place left to discover which series of events is true: the asylum itself. You will venture into this decrepit place, seeking answers to questions best left un-asked. No one is allowed in any more by day, meaning you must sneak in at night, no matter your fears. You should keep these fears handy. On you venture to unearth your past, creatures and events not of this world will assail you, seeking to kill or ruin you. Can you survive to see the light of day once again? And will your past be yours once more? +40% unit sales (-$800,000 for publishing) --------------------------------------------------------- [b][i]Life of One[/i] Marketed[/b] Worldwide mini-marketing for [i]Life of One[/i] has started in earnest, with newspaper and magazine ads appearing in most countries. While still 16-bit in terms of graphics, the game promises to be a great send-off for the era, ushering in the new. As such, it will only be available on the PC. Rumors, however, state of plans to port the game to the EDS. (-$3,000,000 mini marketing campaigns) --------------------------------------------------------- [b][i]Mercenary: Sacred Band[/i] announced[/b] Yes, it's back and better than ever. With the advent of the 32-bit system, Mercenary can now be experienced like never before! Dark Solar promises to provide an experience to fans unmatched as of yet. (-$100,000 development)