[quote=@Rin] [quote=@VitaVitaAR] [quote=@Golem] [@SillyGoy], Hmm, muskets and steam engines... I'm not sure what I think about that. Personally I was hoping for something less technological. But I'm not the only one that gets to decide. What do the rest of you guys think? And we can split the humans up between us. I think more than one player would like to have a go at them. But we need some guidelines. As I've written in the game thread, my hope was that humans could be somewhat primitive and "new" compared to the other races. They would be dependent on or fearful of their peers. But, again, that's my private vision, and I'm interested to hear your thoughts on the matter. [/quote] Really, I feel like that would greatly depend on the humans location and environment. After all, we vary a whole lot in real life too. ^^; With something like this, where there's so many people contributing and we have a lot of land to work with, it shouldn't be too hard to allow for a lot of different visions of humans. [/quote] Pretty much my view on the thing. I mean, as long as it's just one small human civilization, and it's still pretty lowtech and primitive firearms it should be okay. [/quote] They've got a kind of 14th-century magitech going on (I kind of wanna get rid of the steam engineering), but are quite isolated. The paths leading to their civilization are dangerous mountain trails shrouded in forests full of trolls and other undesirables, such that, when cartographers make their maps, they're often depicted at some remote corner and symbolized by a dragon or some other fantastical beast since common misconception is that they're a land of nothing but magical creatures or lost spirits. It's kind of like Presbyter John in IRL Medieval culture, except not as popular, and regarded with more suspicion and fear than a desire to go see them. Sometimes, there's an adventurer or two that manages to make it but they just get denied at the gates, and if they're alien-looking enough (orcs and drows, if we have them), just get shot by the sentries with no warning. They're an isolationist and xenophobic nation whose dealings with foreigners are rare and often come only from the explorer parties they send every now and then. Militarily, they can only field about a handful thousand men without mobilizing the citizen militia, a move that is sustained by the food stocks until the people need to get back to farming. Plate armor and muskets are common amongst the regular army, but not in the public armories where citizens, should the need arise, get their weaponry. Lacking cavalry, they've got a pike-and-shot thing going on, and are superb in mountainous terrain. That any good?