Sheet-in-progress. Occupation government and the partisans to split into the separate sheets below as information fills out. [hider=Filler Sheet] [hider=Flag of the Remanist regime][img]http://puu.sh/geqnZ/99529b47a8.png[/img][/hider] [i][b]"Ermeticamente legato, afflitta ma indomito!"[/b][/i] [i][b]"Tightly bound, beset but unbowed!"[/b][/i] [B]Name:[/B] Kingdom of Atelieri/Remanist United Front (working titles) [B]Demonym:[/B] Atelierian/Reman [B]Description: [/B] (FILLER SUMMARY; BASIC PREMISE) In the times of antiquity, the Remans as both a tribe and a civic nation-state were ruler and gatekeeper of most the known world. Conquering by strength of arms as much as ingenuity, the Remans- once a republic, then an empire- its decline was inversely catastrophic, leaving the Atelieri balkanized in their loyalties and long the subjects of other powers, or else to their own feudal and republican divisions. Gradually, succession by succession, union by union, state by state, the Atelieri as ethnicity, state and region refederated, growing to the status of secondary power. In the throes of economic ruin in the turn of the century, the call of futurism-modernism, heroic advancement and popular governance in totality saw the Remanist movement into power, determined to reform the Empire by means of economic force or military might. By one crises after another over claims to ethnic Reman pockets and the emergence of similar ideologies in the old world, forming a new bloc, the great war emerged in a disastrous clash between old and new forces. Thus, the present state of the Atelieri people and state is the result of the seemingly irresistable end of popular parties and states; unchecked and uncontrollable outburst into national and international prominence, followed by grinding decline from both infighting and realpolitikal containment by the less radical surrounding governments. In the present, it is occupied by one or more major powers and potentially subject to balkanization, the native industry infrastructure in shambles, and wracked by an uncharacteristically dogged pro-fascist insurgency. The ability of the Remanist state to wage open war was thoroughly broken, but in contingency, a significant (even if relatively small) portion of the army, reserves and paramilitary dissolved into the population, determined to break the will of the occupiers and throw them out through mountain warfare and terror attacks on military and occupational-governmental targets, that they may determine their own path, without the dictations of foreign powers or markets- or so the rhetoric went- while the puppet kingdom is determined to acquire some form of future by an ordered status quo and detente with the occupiers, no matter the cost. [B]Government:[/B] Nominal democracy, de facto occupation government under martial law: formerly corporatist-totalist regime [B]Head of State:[/B] TBD: occupation leader or puppet king/Weimar regent ministry? Former government leader Consul Giovanni Starace (in hiding) [B]National Anthem:[/B] [B]KINGDOM OF ATELIERI[/B] [youtube]https://www.youtube.com/watch?v=jCX7sLKsZ7Y[/youtube] [b]NEW REPUBLIC OF REMAN[/b] [youtube]https://www.youtube.com/watch?v=Iw08RExTyY8[/youtube] [b]UNITED REMANIST FRONT[/b] [youtube]https://www.youtube.com/watch?v=4CI3lhyNKfo[/youtube] [B]Economy:[/B] The present economy of the occupation zone and puppet-state is best described as nonextant. Both commercial and military factories are bombed out, the only ones left being those vital equipment, tank, aircraft and munitions manufactories sequestered underground in the many mountainsides of the country. Many of the major complexes have come under control of the occupation authorities, but the smaller manufactories & workshops remain elusive and continue to supply the insurgency. Food is scarce and rationed; although the nation has a very significant agricultural base, it has suffered under wartime attack and food is rationed strictly. [B]National Religion: (Catholic exportation? TBD) Population:29,000,000[/B] [B]Geography:[/B] Lined with and to some degree ridged by alpine mountains and hills; lowlands are rolling, green, and generally both warm and humid. Rich with potential for agricultural exploitation, by field, vineyard or orchard. Difficult to maneuver in offensively on grand scale outside the sparse flatlands thanks to criss-crossing rivers, mountains and hills, as well as the creation of defensive limites in antiquity as well as the more modern era, trading milecastles for bunker complexes, providing natural barriers and crossfire-enfilades against invaders in prime ambushing terrain. (Prospectively in the central boot/sneaker of the east continent? Depends entirely on location of occupier states.) [B]Demographics[/B] The Atelieri, as a region and ethnicity, have been largely homogenous for the past centuries, possessing a common heritage in the old Reman line, with some level of admixture with other (latin) ethnicities, as well as (German) and (Gaulic) tribals during the period of inheritor-kingdoms. (This section to fill as codified ethnicities for admixture are made!) [B]Notable Locations[/B] (An overview of important cities, military bases, political prisons (if any) and World Conclave Historical Landmarks (which is to say, along the lines of the Taj Mahal or the Pyramids at Giza)) [B]Regime Personalities[/B] (Important people in your country; leaders and the such, people that factor heavily into your RP. At the very least, the leader, your WC delegate and, probably, your minister/secretary of war/defense at the very least.) [B]Institutions [/B] (Major institutions of the nations, such as legislative bodies, corporations and, most importantly, the military.) [B]Military Numbers[/B] Active Duty Component Total: Army: Navy: Air Force: Other: (Such as KGB/Waffen-SS/Pasdaran/Other type troops -- internal security, or paramilitary forces) [/hider] TO BE FILLED IN [hider=United Remanist Front] [B]Name:[/B] (Such as England, the United States of America or France) [B]Demonym:[/B] (Such as English or Americans or the French) [B]Description: [/B](A summary of your nation goes here; basics on what's going on and what the country is about.) [B]Government:[/B] (Type; Monarchy, Communist, Tinpot Pissditch Dictatorship, el Republico Bananos etc. (the last of these gets extra style points -if- el Presidente wears aviator sunglasses, a gold braided peaked cap and the currency has pictures of palm trees on it)) [B]Head of State:[/B] (Extra style points if the title is "El Presidente.") [B]National Anthem:[/B] (Srs or not, up to you. Extra style points if some sort of Salsa hit or Latin jazz number or it's Elvis) [B]Economy:[/B] (Just describe the major industries and how they are organized.) [B]National Religion: Population:[/B] [B]Geography:[/B] (PLEASE be sure to identify where on the map you are, preferably by posting a clip of the region you wish to occupy. [u]We may have to move you around to make it work. Don't be shocked if you don't get all the area you requested.[/u]) [B]Demographics[/B] (Makeup of your population; ethnicities, languages, minorities.) [B]Notable Locations[/B] (An overview of important cities, military bases, political prisons (if any) and World Conclave Historical Landmarks (which is to say, along the lines of the Taj Mahal or the Pyramids at Giza)) [B]Regime Personalities[/B] (Important people in your country; leaders and the such, people that factor heavily into your RP. At the very least, the leader, your WC delegate and, probably, your minister/secretary of war/defense at the very least.) [B]Institutions [/B] (Major institutions of the nations, such as legislative bodies, corporations and, most importantly, the military.) [B]Military Numbers[/B] Active Duty Component Total: Army: Navy: Air Force: Other: (Such as KGB/Waffen-SS/Pasdaran/Other type troops -- internal security, or paramilitary forces) [/hider] [hider=Kingdom of Atelieri Occupation Government (Singular or split-governing? TBD)] [B]Name:[/B] (Such as England, the United States of America or France) [B]Demonym:[/B] (Such as English or Americans or the French) [B]Description: [/B](A summary of your nation goes here; basics on what's going on and what the country is about.) [B]Government:[/B] (Type; Monarchy, Communist, Tinpot Pissditch Dictatorship, el Republico Bananos etc. (the last of these gets extra style points -if- el Presidente wears aviator sunglasses, a gold braided peaked cap and the currency has pictures of palm trees on it)) [B]Head of State:[/B] (Extra style points if the title is "El Presidente.") [B]National Anthem:[/B] (Srs or not, up to you. Extra style points if some sort of Salsa hit or Latin jazz number or it's Elvis) [B]Economy:[/B] (Just describe the major industries and how they are organized.) [B]National Religion: Population:[/B] [B]Geography:[/B] (PLEASE be sure to identify where on the map you are, preferably by posting a clip of the region you wish to occupy. [u]We may have to move you around to make it work. Don't be shocked if you don't get all the area you requested.[/u]) [B]Demographics[/B] (Makeup of your population; ethnicities, languages, minorities.) [B]Notable Locations[/B] (An overview of important cities, military bases, political prisons (if any) and World Conclave Historical Landmarks (which is to say, along the lines of the Taj Mahal or the Pyramids at Giza)) [B]Regime Personalities[/B] (Important people in your country; leaders and the such, people that factor heavily into your RP. At the very least, the leader, your WC delegate and, probably, your minister/secretary of war/defense at the very least.) [B]Institutions [/B] (Major institutions of the nations, such as legislative bodies, corporations and, most importantly, the military.) [B]Military Numbers[/B] Active Duty Component Total: Army: Navy: Air Force: Other: (Such as KGB/Waffen-SS/Pasdaran/Other type troops -- internal security, or paramilitary forces) [/hider] [hider=STARTING ROLLS] Population Density (Population: 29,000,000) -Regionally Dense; A good amount of manpower for the military and economic purposes, with social infrastructure strained more at a regional basis. Education costs and civic projects range from affordable to expensive. The nation requires a stronger economy to sustain itself. Industrialization -Developing: In the initial stages of setting up factories to produce domestic goods; cheap labor. Domestic Technology -Obsolete: The industrial infrastructure and domestic technology level of the nation lags behind, though that does not necessarily mean that the stuff it produces is bad, it's just old-style tech; milled and forging as opposed to metal stamping, more wood than plastic, etc, etc. High technology production requires foreign training and foreign experts. Educational Institutions -Comprehensive Public Primary Schools, Merit/test-score based secondary education (Trade/University Prep), and Private Universities Domestic Political Stability -Regional Protests Common Mineral Deposits -Moderate deposits of iron, chromium, copper and the like. Valuable Mineral Deposits -Trace deposits of rare earth metals, and platinum. Petroleum Wells -No Significant Petroleum/Natural Gas Wells. Fissible Material Deposits -Some fissible material reserves Military Recruitment -Conscription Based, but decentralized, more of a Militia Military Reliability -Unruly Military, prone to exploiting civilians Military Size -Mid-sized, relative to population, some upkeep is involved. Military Technology -Limited Modernization Military Training and Morale -Decently Trained; High Morale Military Leadership -Corrupt but Competent; Primary Officials are friends of the Leadership, other generals earned their rank at Military Academy Military Popularity -Unpopular Secret Services -Incompetent Secret Service; Full of double agents of other nations Economy - Rapid Growth - The economy is performing well according either to design or accident, or a happy coincidence of both, and this situation puts money in the coffers of the nation and confidence in its citizens. [/hider]