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Stats

Total # of guys: 13

Total # of girls: 3

What I frequently roleplay: male demons

Most common trait:
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Vaylian Origin: a lesser demon- born from Malevolence. He roams about the lower circles of hell, keeping order amongst the sinners there. He has recently been promoted to a demon of possession, by the hand of his master, who has personally sent Vay to earth on an assignment to corrupt and torment certain individuals. The first of which is your artist. Personality: like all demons he is cruel, manipulative, and cunning. He's very naive, however, when it comes to things in the human world- in fact he takes everything said to him seriously. He has the mentality of a child, it seems, and thus he feels no guilt or shame over his acts. He is keenly interested in the human world and everything that goes on within- so he'll often pose as a human just to experience every day life. Abilities: he has a wide range of abilities- he can take the form of every day objects or even people. He can change the sound of his voice, even, to complete the disguise. His claws secrete acid. As a lesser demon he cannot retain much of the powers that other demons have (such as telekinesis and other forms of illusion) He has a human guise that others (save for your artist) see him as:
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Neighbor boy
Hoytt Al Sarrad/24/m Personality: he's a sweetheart and seems to care about Jess a lot. He has this big brother complex with her and often checks up on her- usually to see if she's eaten or slept well. He's prone to bouts of silences though- meaning that he locks himself away in his apartment for days on end working on projects or studying. He's stubborn and moody. Likes to look like he has everything under control. Prefers facts over faith when making decisions. He sulks a lot, it seems, and broods over something that he hasn't shared with Jess yet. Background: Hoytt belongs to a wealthy saudi arabian family- he moved here, alone, four years ago to carve out his own path. His father wanted him to take over the family business and marry- but Hoytt wasn't hearing any of that noise. Instead he shipped himself off to America to attend a university and live a life separate from his families- so he could "grow" into the man he wanted to be. His mother still sends him a shit ton of money to support him, though, even though his father has totally disowned him. Job: student
Friend
Aurel Gosse/23/m Personality: a bright ball of sunshine. He's peppy and happy and loves to make others laugh. Affectionate and kind he won't hesitate to make a fool out of himself to make someone smile. Aurel is loud and enjoys doing things that let him be as loud as he wants. He lobes the outdoors and is actually an avid mountain climber. He can get over-protective and even jealous at times- but he'll usually back off when he catches himself. In short he's always happy and quite the dork. Background: He met Jess just before college and has been friends with her since. They attend the same school- although they took different majors. He belongs to a french family (that, unlike Hoytt's, actually shipped him off themselves) and is the only child to two business tycoons. The only family he has here in America is an aunt who hates dealing with him. Job: student- illustrator (by commission) bartender
Agent
Joyce Moore/37/f Personality: very too the point and strict- she's all about schedules and lists and keeping to them. Punctual, pretentious and prissy- she can be pretty annoying to deal with. But she often makes up for these things with her keen perception of how others feel around her. She considerate to the needs of others and, possibly because shes away from her kids so long, treats those that work with her as her own children. Background: Mrs.Moore is a mother of three who lives on the other side of town. She is a lawyer who personally has no interest in art. She acts more like a mother than an agent at times- although, when she succumbs to the pressures of the company she works under, she can be harsh. Job: Agent
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Riagan/Young Adult/m
Crush: none Mate: none Pups: none Personality: he's blunt to the point where he comes off as rude. Easily angered- yet perhaps only because he's so eager to fight. He's insensitive toward the feelings of others and often, unknowingly, insults those around him. He has a great sense of duty, though, and places the pack before himself. Selfless in his actions and upholds justice above personal opinion- meaning he does not take sides in arguments and prefers to seek a solution that benefits everyone. He's prone to impulsiveness and can lose control when he's angry. Bio: born in to the pack. He looks up to Ulfang and wishes to be a skilled hunter like him some day. (The rest is TBR because idk what to put) Rank wanted: hunter
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Xezerom Origin: a lesser demon who works under Morgirom, a legion leader and demon of Scorn. Born from the bile of a rotting behemoth carcass, he was imbued with the task of seeking out and making sure that contracts made on the Surface are met and paid in full. Personality: like most demons he is cruel and malicious- he has no conscience or moral guidance, so he acts quite like a spoiled child. The human world is of great curiosity to him, however, and he's often driven by this in his actions. He's very lazy although this won't stop him from attempting to torment your artist. Abilities: He can posses human bodies and thus lend them odd abilities (super strength, keen senses, a 6th sense-like perception etc). In human bodies he'll begin to crave what humans need- but usually to a demonic degree- meaning raw meat will be of great interest to him. Lights act weird around him, flickering and all together going out (same goes with most electrical appliances and technology). Human form:
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One Night Stand Guy
Quinn Gervase/24/m Personality: quirky but in the charming way. He's a flirt that loves to do so. Likes to take risks and get in to trouble, it seems. Background: (I'll fill in later, when he's not possessed maybe) Job: photographer
The NPCs
The Boy Next-door
Ty Dang/ 23/ male Personality: a dork. He's goofy and sweet. Can be childish at times but he makes up for it by being a sweetheart. Background: His parents own a corner store and he made his way through school mainly on scholarship. He's moved to the city only recently and so often gets lost. Job: student- lifeguard(summer) waiter(school year)
The Carefree Friend
Bethany Carrington/20/F Personality: she's giggly and sweet- but not shy at all. She's dreamy and is often lost in thought- and is prone to saying the strangest things. Quick to judge she sometimes succumbs to gossip. Background: Beth and Aspen have been friends since highschool. Bethany's parents send her a bunch of money so she can get by and attend school- but other than that they don't really talk much. She attends the same college as Aspen but majors in something else. Job: student
The Level-Headed Friend
Phiona White/21/F Personality: she's sassy- no doubt about it. She's blunt to the point where she can come off as rude- but she truly means nothing by it. Very much down to earth and realistic- she seems to have the next twenty years of her life planned out. Background: Phiona and Bethany met over the summer during some festival and became fast friends. Phiona loves art and loves to spend time at the local museum. She's an avid reader, also, and eagerly reads when she's not busy. Her parents live far away- but she misses them dearly and calls them often. Job: student- interns at a law firm
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"No I'm not going to read you your dumb fortune" Full Name: Ryker Sarcenio Nickname(s): Ry Gender: male Age: 17 Birthday: March 15 Astrological Sign: Pisces Starter Pokemon: Eevee >> Espeon Team: Espeon-- Girafarig, Ralts, Munna Legend: Psychic Trainer Class: Psychic Hometown, Region: Azalea town, Johto Themesong: Mirrors- Jhene Aiko (idek i just like this song) Personality: Ryker is loud and fun-loving. He prefers to take a care-free approach to life. He's pretty rude and selfish though, which sucks when you have to deal with him- but he has a hidden love for cute things, which usually calm him down. Small Biography: Rykers parents were professional Houndoom breeders- these Houndooms were sold as guard dogs and such around Johto. He left home about a year ago now, intent on carving out his own path, since his father wanted him to inherit the business or whatever. But who wants to deal with a bunch of hellish dog-pokemon? They scared him when he lived back home and he would much prefer to travel than spend the rest of his days with them. He's been traveling all over, barely ever staying in one place for more than a month at a time, and has just recently arrived to Sandgem town by boat. Power: Energy Medicine, a psychic ability that allows him to heal his pokemon through touch.
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Wes Beau/19
Sign/ability: Scorpio/ water manipulation (with a specialty in Ice) Personality: he's very much the pessimist when viewing situations. He doesn't open up to others easily and he keeps much of his past a secret. However he's quite the flirt and will often tease others with perverted banter. He teases, however, mostly because he has a sadistic penchant to see others become embarrassed. Sarcastic, sometimes coming off as rude, he can be one of the least liked in the group. He often overlooks or doesn't care about the feelings of others- but once he gets to know the group members better he'll probably warm up to them in this regard. He hates seeing others cry- mainly because it embarrasses him more than it does the person. Otherwise, as default, he's often brooding and sighing. Bio: His father is the military type and his mother suffers from pill addiction- he has no siblings and he was quite the problem child- so of course eventually he was sent to an all boys boarding school. Rather than reform him, however, the school only hardened his nasty ways. He became a punk and his after school activities were gang related. His power allowed him to wreck havoc with his buddies and do as they pleased in the town their school was situated in. The school couldn't take his behavior for much longer and expelled him by the time he turned eighteen. Too afraid to return home and face his father he instead set out to look for others like him, to belong somewhere.
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Jere Locklear/M/ 23


February 9th

Class: Beast Whisperer

Occupation: Tracker

Species: Wood Elf. Lifespan: 150 or so years. Abilities: forest expertise, botany-inclined. Weaknesses: fire deals twice as much damage on them (idk)



Personality: to sum up Jere's personality you could simply call him a boy scout. He's sensitive toward the needs of others and finds it hard to say no to people. Optimistic and joyful, he's youthful and views life as something to be cultivated. Not the most courageous in dire situations but if he sets out to do something he does not see it halfway, in fact he sees it to the end. Jere loves chatting and telling others whats on his mind. He's prone to dramatic displays and overreactions, however. Stubbornness and lying are his downfalls.

Likes: eating sweet things, being outside and under the stars, wild/dramatic adventure stories, playing music on his flute

Dislikes: crying/see others cry, foul smells, ghosts/scary stories, injustice, unnecessary violence, leaving something unfinished.

Past/History: born and raised in a small village hidden away in a forest. From a young age he was drawn toward the wildlife around him. He was naturally inclined toward raising and taming the smaller critters that lived by his home. His grandfather nurtured this talent in his grandson, recognizing that he had a gift, which was passed down every other generation. Jere uses a glass flute to tame the beasts. He specializes in forest creatures above other types. He set out on his own when he turned 17, headed toward a major city to find a guild that would suit his talent. Once at this major city, however, his attention as drawn toward the disrupt in the world outside of the safety of the forest. He felt more inclined to help those suffering around him and instead joined up with a group of travelers to help relieve the turmoil that the demons leave in their wake.





Gian/M/(appears 25)

around 200 or so (he doesn't keep track)

Oct15

Class: Necromancer

Occupation: embalmer

Species: parasite. A creature that fuses with a body and takes control over it. Lifespan: potential immortality since lifespan depends on host. Abilities: mind control over host. Weaknesses: the parasite does not die when the host does, the parasite itself has to be destroyed for it to die.



Personality: shameless in his pursuit for pleasure- his life of debauchery, however, is a strange one. His standards are different than that of others. The parasite mirrors the needs and drives of its host, however due to its workings being so simplistic it often confuses these needs and drives- often "crosswiring". Meaning that when the host is hungry the parasite could have the host eat rotten meat rather than something more appetizing. Basic emotions are understood- like anger and delight, sadness and boredom- but more complex emotions do not register with him (love and compassion) so he comes off as cold. He has no understanding of limits or morale. He is childishly selfish since he does not consider the feelings of others. Socially he is low functioning- but when it comes to matters of human anatomy and other biological processes he is a savant.

Likes: he has an obsession with decay and torment, inhaling noxious fumes, gore and guts. He's always getting high on some hallucinogen. Moths.

Dislikes: loud noises/people, feeling helpless/no control over his situation, sleeping (he sees it as a waste of time), demons (they disrupt his experiments because they taint the bodies they kill)

Past/History: He is the product of dark magic. His creator, however, succumbed to his creation. The parasite, with each host, grew in intelligence. He took on the name Gian after his creator. The parasites thoughts are disruptive and odd, for he has a tendency to take on the personality of his host, which often conflicts with his own and sometimes even the remnants of his past hosts. He took up necromancy and views it as a science- he strives to look for the perfect body, one that will not decay under the strain that he places on it. He has a Frankenstein complex- where he'll go as far as to dismember and mend bodies together- his mad scientist pursuits, however, have proved fruitless. Gian has lost count of the bodies that he has taken control of. He's also lost track of the dead bodies that he's disrupted in their holy rest.
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Zehariel


A lord demon who resides in one of the lowest circles of hell. He has recently become bored with his life back at home and has escaped to the Surface in search of something to entertain him. There he bumps into your human and becomes obsessed with them.

Abilities: raising the dead, hell-fire manipulation, shape-shifting, basic psychic powers (telekinetic) amongst others

Personality: he is cold and cruel. He shamelessly pursues a life of debauchery. He fails to understand human emotions and the needs of others. He is selfish and blunt. However when he has a new thing to play with he treats it like a precious thing.

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Castro/23


Faction: Pirate

Appearence: copper skinned with stormy gray eyes, he stands at 5'11 with thick long dreads that brush against the back of his knees. Beads and gold jewelery are woven through his hair and jingle as he walks. He has a lean, muscle-bound build. He often darkens the areas around his eyes with charcoal.

Bio: Castro was once a deck hand for the ship The Buzzards Mouth. The ship sunk, however, after a storm blew it into a coral reef and its stomach was perforated by coral. Much of Castros shipmates fell into the ocean while others were dragged down with the ship. He was somehow washed ashore in Neverland. Before this, however, he dabbled in the dark arts on his ship. He acted as a soothsayer and fortune teller. He predicted where raiding would be plentiful and read the stars for guidance on their journeys. Now on the Island he simply seeks to make the most out of the "shit turn of hand", as he'd like to say, of his situation.
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Dragon Age Roleplay with Serenia




Nascien Trevelyan/24








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