Name: Ekra Gender: Female Age: 29 Race: Imp Appearance: [img]http://fc09.deviantart.net/fs71/f/2015/058/9/5/ekra_by_leviathandemon-d8js85i.png[/img] She's quite feathery, and her markings can glow, generally at will though also if stressed. Height and Weight: 3'4" and 40 pounds Weapons/Items: A sack containing 50 feet of rope, 25 iron nails, a sturdy rock, five emptied and cleaned shells, a flask of alcohol, candle wicks, five prepared small bombs, and a piece of quartz. Skills: Ekra is capable of crafting small explosives using the materials on her person. However, these bombs cannot inflict much damage, though they are sufficient to stun and are easily thrown. She is also capable of crafting and concealing simple traps, tracking others even on stone due to her familiarity with the ruin grounds, and differentiating between plant types. Also, she seems immune to pain. Abilities: Imps, as a race, are very quick creatures, able to turn on a dime. They possess no self-beneficial magical abilities but between their speed, deftness, and sleight of hand, they are capable of appearing to turn invisible. In addition to their speed, they naturally produce a venom in their saliva which disorients an enemy. Magic: Imps can feed off of magic, thus tending to attract them to spellcasters; however, they are also easily bound to items. These items can grant them some magical properties but also can force an imp to curb their mischievous nature and serve the one who bound them. Personality: Ekra, like most imps, is quite curious about the going-ons of others and chatty. She jokes quite a bit and doesn't seem to take much seriously. Also like most imps, she's fairly lonely and tries to compensate by reaching out to others. Between her inability to register pain and her lack of empathy in general, however, her efforts haven't amounted to much and she doesn't seem interested in changing them. Bio: Ekra is an imp from the ruins outside of Crumbleport. She's wandered in and out of town to play with any unattended children and set up jokes, but her nature has resulted in many an angry worker and parent seeking her demise. She spends most of her time in the ruins, targeting would-be explorers and archaeologists.