[hider=Delacroix, Gerard] [center][img]http://s3.uploads.ru/t/81oxt.png[/img] Standing at a tall 6"1', Gerard possesses a clean shaven, youthful look. His messy blonde hair is usually tied back into a short ponytail, especially when on duty. His eyes are a warm, lupine golden colour similar to his hair and a thin face. His body is thin and lithe, seemingly possessing little muscle. He is noticably scar free. It was said that his codename previous to his current one was Babyface. [b]Name:[/b] [color=00a99d]Delacroix, Gerard[/color] [b]Age:[/b] [color=00a99d]26 [/color] [b]Gender: [/b] [color=00a99d]Male[/color] [b]Callsign/Codename:[/b] [color=00a99d]Guillotine[/color] [b]Kills:[/b] [color=00a99d]39 confirmed, 12 uncomfirmed[/color] [b]Psychological Analysis:[/b] [color=00a99d]Gerard is softspoken and quiet but approachable. While he seems the type to quietly weather away his time with a good book and a cup of coffee...that is exactly the type of person he is. A living paragon of the age old phrase "If you wish for peace, you must prepare for war", Gerard does not snuff out life because he likes to, he simply does it because he must. To prevent the burden of war falling onto others, he shoulders it, and it is a heavy burden indeed. This, however, still does not seem to affect his mental state (keyword: Seem) and he remains thoughtful and kind, even in such a brutal environment, although only time will tell if he eventually cracks or not. Always the first to offer the hand of friendship, Gerard is popular enough amongst the masses to be used as a posterboy in his home region. Known as a bit of a liability in the top brass due to his tendency for wounding rather than killing, but he is compliant enough to take a kill shot when ordered to. The years of war have desensitized him to the point where before he would complain before taking a life, he now does so instantly at one's behest. [/color] [b]Military Record:[/b] [color=00a99d]There is a certain duality between Gerard's personality and his fighting style. Contrasting the quiet, kindly pilot with the axe-bitten marauder that is unleashed upon the battlefield, one could see how they would try to differentiate them. Beginning his military career at the ripe age of 18 in the Noveau France system, Gerard was drafted into the UEE military mostly against his will. Not a violent person by nature, a forced draft in the wake of a surprise Coalition invasion meant that each family would have to have a member enlisted in the military. To save his parents and sisters from a harsh military life, Gerard wrote his name down on the ledger and for better or for worse, his career as a grunt started. Known as an uncharacteristically cheerful soldier, morale was high wherever he was stationed. During a particularly harsh meat grinder of an attrition battle, the UEE forces ran out of ammunition for the ballistic rifles they had been given. While many started to scramble around in the dirt, scrounging for spare magazines or resorted to low quality laser weaponry, Gerard was different. Removing the standard issue hatchet from his pack, he took a deep breath. If this battle was lost, the town five kilometers away would most probably be ransacked. The civilians would be murdered, their homes left to burn. While blood still flowed in his veins, he could not let that happen. As a lull occurred in the skirmish, Gerard leapt the wall he had been taking cover behind and, with a mighty warcry, charged the ranks of the Coalition. Both stunned and inspired by his act of valour, others soon joined in, drawing bayonets, blades, shovels and whatever else came to hand. The Coalition were uprepared for such a fight and remained stunned even as Delacroix leapt into their formation, swinging left and right. By the end of that day, eight Coalition soldiers lay dead at his feet, their flak jackets useless against the hardened alloy point of his axe. Those that were fully armoured were found with large wounds on their necks between the helmet and shoulder guards, nearly decapitating them. It was then that Gerard gained the nickname "Guillotine" after the archaic execution device. When others heard the story and tried to confirm it for themselves, they saw the baby-faced Gerard doing...extremely non violent things. Skinny, kindly and not even remotely psychopathic, he seemed to be the epitome of a pacifist and yet everyone in his unit insisted that he was axe-bitten, a berserker hiding under a thin veil of sanity. They might not have been wrong, but they definitely weren't right. As time passed he came to greatly suit the title of "Guillotine". Their cut supply lines meant dwindling ammunition, which in turn meant that the Noveau French had to rely more on wits, muscle and ambushes than the usual overwhelming firepower. Each time these horrid melees commenced, one could see Gerard calmly sinking the head of his axe into another Coalition soldier and the stories of his valour and prowess grew. Only, he never considered it any of that and in fact, actually despised it. By resorting to the use of such a primitive weapon, Gerard felt that they were devolving, becoming nothing more than beasts bent on destroying one another. And yet he knew that as soon as he put this axe down, the Coalition would slaughter hundreds if not thousands of people, soldiers and civilians alike. He would shoulder this burden for others so that they may have a better future. As time wore on, reinforcements and fresh supplies finally arrived from the nearby English colonies, the Brits late as always to help their French neighbours due to a millenia old feud which no-one understood. Along with them came a representative of the 101st MAS division. Having heard of his exploits he wished to recruit Gerard into their fold. At first, he was understandably hesitant. Being in command of a machine which could easily kill hundreds of people seemed unthinkable for someone like him, but then he started to think further. By donning an MAS he could tackle bigger problems. If he was to shoulder such a burden as he had resolved to do, it would be better to have a pair of broad, mechanical shoulders. With some hesitation he accepted the offer. Fast forward to his placement in the 7th MAS team, it has been two years since he began learning how to pilot such a machine, and he has grown exceptionally proficient at it. His former masteries have followed him into his new placement, with him taking the position of the melee assault of the group. His comrades have adjusted well to the two sides of Gerard and appreciate the fact that he is not in fact a blood knight like most other melee fighters, but in fact someone who fights not for glory, but to protect his comrades and humanity at large. However, it has been noted as a problem that Gerard tends to avoid destroying the cockpit of enemy MAS, instead destroying vital points such as sensors and servoes and leaving the pilot alive. While this is considered something of a liability, the Frenchman's skill at close quarter's combat is too much of an asset to let go of.[/color] [b]Equipment: [/b] [color=00a99d]Gerard always has a restored revolver mag-locked to his hip (Coalition pattern) and a large hunting/survival knife remains hanging in his cockpit. It has saved his life more than once. As well as this several flasks of wine from various regions are stored in the baggage compartment.[/color][/center] [/hider] [hider=MAC-102 Marauder] [center] Appearance: [img] http://www.tentonhammer.com/image/view/12348/preview [/img] [b]Designation:[/b] [color=00a99d]MAC-102 Marauder (Custom)[/color] [b]Role:[/b] [color=00a99d]Heavy Melee Assault[/color] [b]Chassis:[/b] [color=00a99d]Medium[/color] [b]Engine:[/b] [color=00a99d]Quadcore Engine: 20PWR[/color] [b]Operating Time:[/b] [color=00a99d]10 Hours[/color] [b]Description:[/b] [color=00a99d]The MAC series, or Melee Assault Class is one of the standard MAS’ used for front line engagement and as shock infantry. In particular, the Marauder class or 102 is known for its brutality in close quarters combat, as well as its effectiveness in siege operations. With powerful servoes and motors, the Maurauder class boasts the most torque and swing power out of all MACs save the Thunderer.[/color] [b]Systems:[/b] [i][b]MACA-102 “Ravager”: 3WT 5PWR- [/b][/i][color=00a99d]A heavy hand and a half axe with a large imposing head on one side and a cruel hooked spike on the other. While light enough to be wielded in one hand, especially by a Marauder, the Ravager shows its true destructive power when swung with both arms. With a cutting plasma blade causing a monomolecular alloy axe head to be even sharper and deadlier, this axe can usually cleave right through both shield and MAS with little difficulty. Attached to a chain in a similar fashion to the grapple, the ravager can be thrown and retrieved with little difficulty. Why you would do such a thing is beyond me.[/color] [i][b]MSA-0155 Scattergun: 5WT 2PWR- [/b][/i] [color=00a99d]An advanced MAS shotgun which fires inferno shells, the scattergun is a belt-fed, close range semiautomatic assault weapon made for storming fortifications and often equipped by melee models as a weapon to use while closing the distance. The inferno shells themselves use superheated iridium pellets to sear through MAS armour at point blank range, but quickly lose effectiveness as the range increases. With a single belt lasting a hundred shots, which would be enough to sustain the shotgun for 25 seconds of sustained fire, the scattergun is an ideal weapon for those who prefer to get up close.[/color] [i][b]Light Alloy Plating: 3WT- [/b][/i] [color=00a99d]Light iridium armour plates bolted over the majority of the Marauder’s surface, the most noticeable feature is a raised pauldron of metal on the left shoulder. [/color] [i][b]STA-05 Grapple System. 3WT 2PW-[/b][/i][color=00a99d] An enhanced grappling system that uses a powerful electromagnet to grapple onto surfaces, be they metal or not, accompanied by a motor capable of pulling other MASs off their feet or making the MAS ascend a surface. Gerard uses this grapple to snare an opponent and reel them in where a melee brawl begins. [/color] [i][b]Stabilisation system. 1WT 1PW-[/b][/i] [color=00a99d]A system usually heavily utilised by artillery MAS, this system essentially locks an MAS's legs to the ground by firing stakes into the earth and forming an artificial root system.[/color] [i][b]Class 2 Shield Generator: 5WT 5PWR-[/b][/i] [color=00a99d]A shield generator literally shaped like a shield and mounted on the front of the Marauder, it projects an energy shield which can stand up to some sustained fire. In combination with the armour plating, it makes the Marauder hard to scratch. [/color] [color=ed1c24][b] 20/20 WT 15/20PW[/b][/color] [/center] [/hider]