[b][center][h3]The Kingdom of Coromis[/h3][/center][/b] [center][hider=Race] [center][img]http://cs622222.vk.me/v622222665/208de/EvRpdYupGUM.jpg[/img][/center] The orcs are a curious breed; Savage and proud, wild and disciplined, adventurous and reclusive, they are a host of paradoxes. They are known primarily for their skill and love for battle, and violence is prevalent in their culture. There are no female orcs: They reproduce individually, regurgitating an egg which hatches into other orcs. Their physical stature makes them ideal warriors, and indeed, orc culture frowns on menial labor, which is relegated to the lowest orcs, or to slaves. Despite their penchence for brutality, orcs are not inherently evil, and are surprisingly intelligent. They simply prefer direct solutions to problems. Though orcs may be wild and prone to being led by their emotions, they are at the same time extremely hierarchical in instinct: they naturally look for leaders, and are somewhat lost without a chief. They follow orders almost without thinking. [/hider][/center] [center][hider=Territory] [img]http://i.imgur.com/4JmRfVP.jpg[/img] Coromis is the name of the only major settlement within the eponymous country, with the rest of the rough countryside being sparsely inhabited, with concentrations of orcs in fortified tribal strongholds. Coromis is a holy ground for the orcs, where all tribes are considered equal, and where the High Kings sit. It is not a city, at least in the same sense as in foreign lands. Instead, it is a citadel, with massive granite walls built over millenia, inhabited by the greatest orc warriors. [/hider][/center] [center][hider=Culture] [b]Economy:[/b] The orcs of Coromis look down upon commercial pursuits, and live only for battle and glory. Nevertheless, tribal chiefs must consider the needs of their people, and as such merchants are tolerated, allowed to purchase copper, tin, and, by extension, bronze, which are the only resources worth mentioning in Coromis. The lands are generally barren and infertile, and as such the orcs must import many goods- mostly food- or find it through other means. They have one great export, however, and that is orcs themselves. The mercenary companies of Coromis are famed and known throughout the world. Warriors sign up for this service for glory and status. Though they care little for coin in itself, veteran mercenaries hoard their pay in treasure troves, symbols of their power. Even those who are disgusted by the savagery of the orcs see the wisdom in hiring them: Orc mercenaries rarely break their contracts, and fight with an enthusiasm unmatched among other sellswords. There is no universal coinage within Coromis. Some tribes issue their own currencies, though most use foreign currencies, which flood into the kingdom through the work of its mercenary companies. Given the low importance put on trade, most orcs do not have a particular love for coins, and prefer instead jewlery and arts. [b]Customs:[/b] Many make the mistake of thinking that orc society exists only for war. While it is true that status is gained through martial exploits, and that war is an integral part of their culture, it is not everything among orcs. They have art and architecture, and appreciate the little things in life just as much as any other species. While most orcs are expected to follow commands with little initiative, chieftains and kings are expected to show intelligence and sophistication. Many a foreigner has been surprised by the politeness of a warchief. Orcs are a curious species in that they are irreligious. Though some orcs attach themselves to a particular pantheon, this is an uncommon occurrence, and generally only a symbolic display to aquire the trust of foreigners. Orcs simply have trouble comprehending the idea of gods, or their worship. What matters to orcs is the material; the spiritual is unkown to them. [/hider][/center] [center][hider=Military] [/hider][/center] [b]Strengths: [/b] Hosts some of the fiercest warriors in the world, and is extremely militarized. [b] Weaknesses:[/b] Controls lands that are generally infertile and poor. Divided amongst tribal lines, with very little central authority.