In an unknown world three heroes have banded together to face both evil and goodness. On their travels they will experience everything that the world can throw at them. Will they survive? Only time will tell. The three heroes are as different as the dangers they are soon to face. One is a fighter, strong in the art of war. Another is a spellcaster, master of the mystical powers. The last is a rogue, who speaks the language of cloaks and daggers. Now, because I (because I’m an ass) assume that everyone on the internet is male, and I (because I’m an ass) want to make them as uncomfortable as possible I try to always talk about people as females. Old rules (from interest check). To play, you must: Accept that your character can and will fail, and use this as a tool to create a more interesting story. Be able to produce around two paragraphs of text per post. This means both “no one-liners” and “no wall of text”. Be able to push the story forward with every post. Be open minded to change in the game. It might shift focus at the drop of a hat. [hider=Rules in the game] Posting order - To avoid getting one player doing 90% of the posts (or only 10%) we’ll use a posting order. The only time this will really matter is right at the start of the game because the player who goes first doesn’t have anything to react to. Once we’re rolling it should run smoothly. “The next guy decides”. This is meant to balance the gameplay and make sure that everyone has something to write. It’s all very simple, every time you interact with the world (Try to kill someone, open a door, jump into a hole, force a merchant to give to the enchanted sword…) you leave the result open ended (As in “I try to hit the guy with my sword” “I send a fireball toward the bandit” “I sneak up behind the guard and try to steal the keys”) The next guy then starts her post by deciding the outcome of the action and write how it plays out. “Keep it short and fast”. In this game we’re supposed to push the story forward with every post, that means that we can’t just stand around waiting for something to happen. At the same time, failure is an important part of the game that should be encouraged. Remember “If at first you don’t succeed, try something else”. If you missed with your attack, don’t just attack again, try to find another way. At the same time, as the resolver of actions, pay attention to the flow of the game. Don’t hold your friend back just because she didn’t figure out exactly what you wanted her to do.[/hider] [hider=Character sheet] Name: Title/Nickname: Age: Gender: Race: (if not human, please put in a new category where you describe the race). Profession: Equipment: (one “special” item each. Try not to carry too much. Lack of equipment and finding equipment can be good for the story). Background: Pros: (two or three things that you’re good at, or that will work in your favor). Cons: (two or three things that you’re bad at, or that will work against you). Other: (anything else worth mentioning). [/hider] [hider=Approved characters] Will be posted in the tab marked "Characters". [/hider]