[hider=Oxfreight] [b]OXFRIEGHT[/b] [img]http://i.imgur.com/zZXEHvlm.png[/img] [B]Demonym:[/B] Oxfrieghtians [B]Description:[/B] A relatively small and peaceful empire of a few millions, Oxfrieght uses all of its manpower's efficiency, thus granting its place as a rapidly modernizing and industrious empire, lead by its unquestionable, great leader. Each worker is practically subsidized by the government, granting him a free house and free meals, all in return for his contribution in the production chain. Those who want to pursue specialized jobs like medical assistance, craftsmanship, etc can learn specialized education if they have the capital for it. The government encourages its citizens to live in cities, which created a semi-urbanized country, with the capital city reaching some 25,000 inhabitants. This, in turn, moved people away from traditional agriculture to more modernized jobs, which made Oxfreight much more prone to food shortages. Its scarce natural resources, including metals and minerals, challenges Oxfreight and limits its industrialization somewhat. [i]"Live to work, we take care of the rest"[/i] -Government propaganda [B]Government:[/B] Socialist Dictatorship. The government grants its citizens housing and jobs for free. These are upgraded if the citizen is hard-working or important. People who are unable to work, however, get bigger meals for free from the government. All works of literature, journalism, art, music etc are allowed, but they cannot diss or insult the government. The penalty for this ranges from forced labor to death. [B]Economy:[/B] The nation was blessed with pearls and dyes, which they trade to other empires. Those industries are also highly modernized and highly staffed. On a good year the nation might trade away some of its agricultural products away. Some processed gold and gold products like jewelry is traded away. Excess weaponry is traded away at a very high price for its high technological value. [B]Religion:[/B] 70% of the nation's citizens are Atheists. They believe the universe and the earth was created as a result of natural evolution and natural mechanisms over the course of billions of years. However, the remaining 28% are Plagarists. They believe the world was created from nothing over the course of three days by the God of the Gods Plagarium and his children Alpha and Beta. Alpha is Plagarium's helping hand, assisting him in creating the earth and man, while Beta is considered a rebel, and the one who injected evil and hatred in humans and animals. Beta was banished to the underworld, where the non-believers and those who sinned go, while Alpha went up to the heavens with Plagarium and promised him and all the animals, that all who believe in both will reach to the sky. The remaining 2% believe in various religions from other empires. During the last 100 years, a public turmoil and debate had risen between the two main religions, and even brought Oxfrieght to the edge of a civil war after a Plagarist killed 19 people in an Atheist gathering in the name of Plagarium. The pro-Atheism government quickly got a hold of the situation, executed the Plagarist and began suppressing the Plagarist minority. [B]Geography:[/B] [hider=Map] [img]http://i.imgur.com/BHjgtSS.png[/img] [/hider] Mainly consisting of tropical areas and plains, though some forests are present. [B]Notable Locations[/B] [hider=Locations Map] [img]http://i.imgur.com/ZFT8UbA.png[/img] [/hider] Barzel - Oxfrieght's capital, consisting of 25,000 people. The government building is stationed there, as well as many military and metal-centered industries. Shipshill (Pronounced Ships-Hill) - Oxfrieght's second largest city, consisting of ~10,000 people. Its position, a hill, made it a prime location for some military bases and watch towers. Oxfrieght Fort - Oxfrieght biggest and main port, consisting of ~500 high-class trading ships. Freight 12 - Oxfrieght's biggest and largest military base, training and housing more than 50% of its military. Most military plans are planned in the Freight 12. Most of the military industries are stationed there. [B]Personalities of Note[/B] Great Leader Yuard (You-aard) Craftsman - 32 years old. Son of the previous leader, Usri Craftsman. Yuard is somewhat disliked by the general populace for increasing work hours, aggressively industrialising the empire by forcing some to move to the cities and for deciding to execute the Plagarist who burned 19 during an Atheist gathering. He is pro-Atheist and isn't afraid to express so in public, even considering issuing taxes or other penalties on Plagarists because of their religion. However, he flipped the economy from a loss to a profit with its industrialization plans and encouraged higher education to increase the technological level of his empire. [B]Institutions:[/B] Governeban (Goo-ver-neh-baan) - The government building, located in Barzel. A large, white building, built like an ancient greek pantheon. It is the home of the Great Leader, and includes a large, polished garden. [B]Military[/B] Organisation: Oxfrieght takes pride in its military's high morale and training. Each soldier is required to have at least 4 years of military training before even setting foot on a battlefield. As such, the Great Leader believes that a full, frontal assault on an enemy is the best way to defeat its army, believing Oxfrieght's army is so superior, that it can defeat any foe. Its generals are carefully picked and must sign a paper stating they will dedicate their lives to the military and the Great Leader. Troops are taught to carefully listen and be loyal to the generals. Troop Total: About 90,000 full-time soldiers (~2.5% of pop) Army: Oxfrieght gives new recruits the choice of enlisting to the ground troops or the navy. Many citizens pick the navy due to its highly modernized ships and the public perception of ships being "cool" and "hip". Those who wish to enlist to the ground troops, though, begin as simple soldiers and, as they go up in ranks, have the choice of "upgrading" themselves to cavalry units or siege engineers. This makes Oxfrieght's cavalry regiments small with poor morale, as well as being not modernized as the navy or soldiers (if at all). Many people who reach the required ranks do not wish to join the cavalry regiments because of those reasons. The siege engineers and sappers, however, are highly trained and of excellent quality. ~55,000 in Navy Of which: ~750 admirals ~35,000 in Ground Troops Of which: ~10,000 engineers and sappers ~500 generals ~3,000 cavalry Navy: Oxfrieght's navi is large and modernized, and is big enough, according to the Great Leader, to take on the navi of any other empire. Other: [/hider] [hider=Roll] ESSENTIALS Population Density (Population - 3,600,000) - Sparsely populated, regionally dense; A good amount of manpower for the military and economic purposes, with social infrastructure strained more at a regional basis. Civic projects range from affordable to expensive. The nation requires a stronger agriculture to sustain itself. Economy - Slow Growth - The economy is performing well, though there is room for improvement. There are certain limitations on the economy that are bottlenecking real growth, such as a restriction in supplies or insufficient demand, however. There is some unemployment and economic unhappiness among people in the lower income brackets. You heavily are dependent on trade. Urbanisation - Semi-urbanised: There are several towns and a few cities present, ranging from a few hundred to a few thousand inhabitants. Technology - Rapidly Modernizing: The industrial infrastructure is in the process of improvement, and this is a teething process. But the economy is seeing increased activity because of this investment. New technologies are becoming domestically available. However, there is a degree of dependence on imports, including in terms of resources and supplies. Metallurgy is high-tech, even steel lies within your capabilities. Domestic Political Stability - Relatively stable, religious unrest GEOGRAPHY Largely consists of plains, forest, with tropical areas RESOURCES Mineral Deposits - minimal deposits of metals and minerals. Valuable Mineral Deposits - Trace deposits of rare earth metals, predominantly gold. Unique Materials - pearls, dyes Agriculture - crop and small livestock based, food shortages are seasonally common MILITARY Military Focus - inferior army but excellent navy, superior ranged units, bad infantry and cavalry ratio (12:1) Military Recruitment - Volunteer Force Military, additional levies in wartime Reliability - Levies are of decent quality, generals are fiercely loyal to the ruler Military Size - medium core of elite units, relative to total population: requires some upkeep, relatively easy to equip/supply quickly, seasonal levies Military Technology - Rapid Modernization, your nation does not lag behind the rest of the world, and even sets the standard on some levels. Military Training and Morale - Highly Trained; High Morale, levies are of poor quality with poor morale Military Leadership - Competent; Rose to their positions through training; decadent Military Reputation - Popular domestically; considered small by foreigners Siege Equipment - State of the art, seasoned corps of engineers and sappers; Loyal and efficient [/hider]