[quote=@thewizardguy] Akje, you do realize that Mithy and Gabe are in Oklahoma, right? I'm not entirely sure where Kilo Point is, but I'm pretty sure it's nowhere near Oklahoma City. [/quote] Oh, I interpreted it as them having gone to Oklahoma after finding him in Kilo Point. Eh, oh well, in that case Martin was looking at some other street performer also playing the violin. It doesn't really matter since I didn't intent for them to interact at this point anyways. As long as SOLDIER HQ is somewhere in/near Kilo Point, otherwise Martin has no real reason to be there. And as for Bedevere's weakness. You are right to say he can't have no weaknesses. But when I read his bio I can think of a few ways to... play checkmate against Bedevere. As for Camelot, it states nowhere in his bio it's indestructible. Only "Buried beneath the centuries" is extremely vague I agree. This could be interpreted in a few ways: - Camelot is well fucking hidden, this should not protect it from a nuke large enough to level the south part of the British isles. - Camelot no longer exists. The castle he retreats to is either a copy (see first option) or in his mind, in which case he is physically still floating in a body of water somewhere. - Camelot is placed not in England, but on some remote location such as deep below the Atlantic or in some kind of pocket dimension. If this would be the case it would survive the nuke by virtue of your nuke "missing" Camelot. But there are a lot of clever tactics Mathew could pull from his sleeve to ruin Bedevere's unlife I'm sure. Either way, reading the BIO I think Bedevere would be set back if the British Isles would be removed from the maps. Not that that's up to me. I just hope there really are pocket dimensions involved. EDIT after reading [@The Grey Dust]'s post: So it's underground. So yes it's Physical and well hidden, and wouldn't survive nuclear holocaust. But [@The Grey Dust] raises a good point. The question is about whether Bedevere believes it to be indestructible. And regardless of the existence of magic wards, Bedevere believes his keep to be safe. So he'll call Mathew's bluff.