[quote=@Cyclone] Hope I'm not too late to the party. This looks fun; roll please! [/quote] [b]ESSENTIALS[/b] Population Density (Population - 3,200,000) - Regionally Dense; A good amount of manpower for the military and economic purposes, with social infrastructure strained more at a regional basis. Civic projects range from affordable to expensive. The nation requires a stronger economy to sustain itself. Economy - Stagnation - The economy is performing adequately, though there is room for improvement. There are certain limitations on the economy that are bottlenecking real growth, such as a restriction in investment capital or insufficient demand, however. There is some unemployment and economic unhappiness among people in the lower income brackets, and there is a degree of criticism in what can go wrong, even if it hasn't gone wrong yet. Urbanisation - Semi-urbanised: There are several towns and a few cities present, ranging from a few hundred to a few thousand inhabitants. Technology - Slowly Modernizing: The industrial infrastructure is in the process of improvement, and this is a teething process. But the economy is seeing increased activity because of this investment. New technologies are becoming domestically available. However, there is a degree of dependence on imports, including in terms of the expertise to modernize the economy. Metallurgy is limited to bronze products. Domestic Political Stability - Urban unrest [b]GEOGRAPHY[/b] Largely consists of hills and forest, some tropical areas [b]RESOURCES[/b] Mineral Deposits - Rich deposits of metals and minerals such as copper, lead, coal, usable stone. Valuable Mineral Deposits - Trace deposits of rare earth metals. Unique Materials - dyes, leather, sugar Agriculture - crop and cattle based, food surplus that is decreasing over time [b]MILITARY[/b] Military Focus - inferior army and navy, ranged focus, bad infantry and cavalry ratio (15:1) Military Recruitment - Forced recruitment Reliability - Levies are of decent quality; generals play politics, decentralised Military Size - small core of professional units: requires some upkeep, easy to equip/supply quickly, seasonal levies Military Technology - Antiquated, your nation lags behind the rest of the world, and stubbornly clings to ancient traditions. Military Training and Morale - Highly Trained; Low Morale, levies are of decent quality but low morale Military Leadership - Competent; Rose to their positions through experience and battlefield exploits; decadent Military Reputation - Unpopular domestically; considered devious by foreigners Siege Equipment - practically non-existent, instead your army relies on grapling hooks and infiltration