[u]Name[/u]: Titan [u]Gender[/u]: Male [u]Age[/u]: Looks 20 [u]Species[/u]: Cybernetic Human [u]Appearance[/u]: he stands under seven feet with a fit build, his eye's glow red, his hair shines almost as if it were made of silver, and weighs in at 250 lbs. [img]http://24.media.tumblr.com/8194a5b11e75ae365605507a5b68b661/tumblr_n140is9TOJ1rdebwzo1_400.jpg[/img] [hider=Combat Armor:] in his armor he stands just over seven feet, the armor weighs 400 lbs. [img]http://fc09.deviantart.net/fs71/i/2014/192/7/4/commission__shadow_buster_by_aiyeahhs-d7nkl85.jpg[/img][/hider] [u]Personality[/u]: TBRP. [u]Powers/abilities[/u]: Regeneration: Titan's cybernetic skin is made of a self regenerating tissue which heals him if he's ever injured, regardless of the type of injury, but each type of injury takes different amounts of time to heal. Cybernetic Physiology: Titan's Strength, Speed, Agility, Reflexes and Durability were increased greatly when he was turned into a Cybernetic human, he can lift up to 10 tons, run at 50mph and has a reaction time that allows him to dodge multiple sniper rounds at point blank range, as well as having a skeleton that's nearly unbreakable with strengthened bones and skin that's tougher then Kevlar. [u]Equipment[/u]: Fused Combat Armor: Titan's Combat Armor extends to cover his body and retracts to form a flat smooth metal "back pack" on his back which just so happens to work as a back pack for weapons that get stored in it, the armor is fused to Titan's body and connected to the top part of his spine, it's made of the strongest titanium available, making his armor light and durable at the same time, for easy movement the "soft" parts of Titan's armor are made up of several layers of interlaced nanofibers made of Titanium, the armor is also equipped with a recharging energy shield, if the shield is depleted it'll take a few seconds to begin recharging and a little more to recharge fully, aside from the shielding the armor has a built in cloaking device that bends light around the armor making it look invisible, built into the armors boots arm magnetic clamps and jet thrusters that can be turned on and off at will, as well as some magnetic locks on the back of the armor so he can place his weapons on them, the magnetic locks are linked to Titan's mind through his armor so when he goes to reach for a weapon the magnetic lock holding the weapon unlocks when he grabs it, the helmet has a H.U.D (heads-up display) system with a motion sensor, it can be used for tracking targets, seeing in night vision, thermal or infrared and has a comm. system, another function is a zoom feature that helps seeing long distances without the need of a scope, built into the gauntlets of the armor are multiple gadgets/tools/weapons, including: flamethrowers, energy blades, hacking tool/remote controller, grappling hook, and poison/sleep dart gun. [u]Weaponry[/u]: [hider=Weapons List] Assault Rifle: [img]http://th07.deviantart.net/fs15/PRE/f/2007/040/4/2/AR_41_Assault_Rifle_model_by_Cyclodextrose.jpg[/img] with the silencer and scope attachment this gun is used to displace multiple targets silently from medium to long range. Shotgun: [img]http://th07.deviantart.net/fs71/PRE/f/2011/224/5/7/4_gauge_shotgun_by_thebadpanda2-d46c59j.jpg[/img] fully automatic, magazine fed, this gun can clear room quickly with devastating results at close range. Sidearm: [img]http://fc05.deviantart.net/fs71/i/2012/252/1/8/syndicate_concept___app_pistol_by_torvenius-d5e312c.jpg[/img] with two in hand, these handguns pack a powerful punch at close to medium range. Sniper Rifle: [img]http://fc09.deviantart.net/fs71/f/2011/119/2/5/sniper_rile_by_ulvgar-d3f3gi4.jpg[/img] with it's high powered scope this gun can rip through armored vehicles like a hot butter knife through butter beyond long range.[/hider] [u]History[/u]: N/A [u]Name[/u]: Spartan [u]Gender[/u]: Male [u]Age[/u]: he looks around the age of 20, his real age is forgotten to him [u]Species[/u]: Cybernetic Human / Augmented Super Soldier [u]Appearance[/u]: He stands over 6ft tall and his eye's glow light neon cyan blue, he has silver hair, has an athletically fit build and weighs in at 300 lbs. [img]http://animewerewolfpack.yolasite.com/resources/Anime_Boy10%5B1%5D.jpg[/img] [hider=Combat armor:] In combat armor he stands at 7ft tall, the armor weighs 1000 lbs. [img]http://fc05.deviantart.net/fs70/f/2012/288/4/9/n_e_r_o___battlefield3_edition_by_sash4all-d5hinlx.jpg[/img][/hider] [u]Personality[/u]: Spartan is caring, and good willed, he will fight for what he believes is the right thing, and has a nag for never giving up, even if he knows he cant win, he's stubborn like that, he can be serous at some times, but he does like to joke around when he can [u]Powers/Abilities[/u]: Regeneration: microscopic nanobots that reside inside Spartan's blood repair him if he's ever injured, regardless of the type of injury, but each type of injury takes different amounts of time to repair, any blood lost would be replaced by the nanobots making more blood. Cybernetic Physiology + Augmentations: Spartan's Strength, Speed, Agility, Reflexes and Durability have been increased dramatically when he was turned into a Cybernetic human, more so when he went through a full body augmentation, he can lift up to 10 tons, run at speeds of nearly 50mph and has a reaction time of 20 milliseconds often making things seem to be in slow-motion in combat scenarios, this affords him the speed that allows him to dodge bullets from near point blank range, as well as having an augmented skeleton that's virtually unbreakable with bones coated in titanium and skin that's as strong and tough as Kevlar, also with being a cybernetic being the need to eat, drink, sleep and breath (and go to the bathroom) is little to none, though he has the capability to do so, he doesn't need to. [u]Equipment[/u]: Fused Combat Armor: Spartan's Combat Armor extends to cover his body and retracts to form a flat smooth metal "back pack" on his back (sort of like Ironman's armor) which also works as a back pack for his compactible weapons that get stored in it, the armor is fused to his body and connected to the top part of his spine, it's made of a mix of all the strongest metals known to man and a rare metal that came from space in the form of meteors, normally adding all these metals together would weaken the bond and make it brittle, but thanks to the rare metal the bond is strong, and makes Spartan's armor the strongest known to man so the mixture was named Duratainiom (pronounced "Dura-tanium"), to allow easy movement the "soft" parts of Spartan's armor are made up of several layers of interlaced nanofibers made of Duratainiom which allows him to move freely while having nearly the same protection that the heavy Duratainiom plates covering his body give him, under his armor and nanofiber suit is a gel layer that regulates temperature and can re-actively change its density to absorb impacts, his armor has mechanized joints that are linked to his mind so that way it acts like a second skin which takes the weight of the armor off his shoulders, the armor has a locking feature so if Spartan was to lift something in the armor that was too heavy for him to hold up the mechanized joints will lock so he doesn't buckle under the weight, the locking feature can be activated on will or on instinct, the armor is also equipped with a recharging energy shield that can withstand the full force of being hit directly by a tank shell before depleting, if the shield is depleted it'll take a few seconds to begin recharging and a little more to recharge fully, aside from the shielding the armor's boots have magnetic clamps that can be turned on and off at will, as well as magnetic locks in multiple area's on the back of the armor so he can place his compactible weapons on them, the magnetic locks are linked to Spartan's mind through his armor so when he goes to reach for a certain weapon the magnetic lock holding the weapon unlocks when he grabs it, the helmet's visor is made of multiple layers of compressed bullet proof glass so it can take as much punishment as the armor can, the helmet has a H.U.D (heads-up display) system with a motion sensor, it can be used for tracking targets, seeing in night vision, thermal or infrared and has a comm. system, another function is a zoom feature that helps seeing long distances without the need of a scope, built in flashlights are placed on the shoulders as well. Jet Thrusters: Built into the back of Spartan's Combat Armor are extendable jet thrusters that allow him to fly or to stop himself from landing with too much force from a long fall. [u]Weaponry[/u]: [hider=Weapons List] Spartan's weapons were custom made to be compatible with his armor, each weapon has the ability to be folded into themselves making them much smaller that way all his weapons can be placed and magnetically locked to the back of his armor when he's wearing it without getting in the way of his movement, and when his armor retracts into it's backpack state it holds all his weapons for him. Laser Weapons: Spartan's laser weapons use advanced casings like bullet shells without the bullets, when the casing moves into the firing chamber it's primed, when the trigger is pulled a hammer hits the casing activating it releasing a powerful beam of energy that speeds down the barrel of the gun and fires a laser as the casing is ejected from the firing chamber, since they're going at the speed of light it makes it understandably hard to get out of the lasers way once they're fired, also these lasers are meant to be lethal so they can hit with temperatures of 5550 C. (10,000 F.) meant to burn through armored targets. L.A.R (Laser Assault Rifle) [img]http://img3.wikia.nocookie.net/__cb20110926182932/halo/images/thumb/3/3f/MA37_Assault_Rifle.png/1000px-MA37_Assault_Rifle.png[/img] the L.A.R fires lasers in rapid succession with almost perfect accuracy for close to medium range Fully Automatic, 32 rounds per clip. L.B.R (Laser Battle Rifle) [img]http://img4.wikia.nocookie.net/__cb20131125230716/halo/images/thumb/e/e3/H4_br_trans.png/1000px-H4_br_trans.png[/img] the L.B.R can fire 3 round bursts in rapid succession at medium to long range with little to no difficulty Burst-Fire (3 Rounds), 36 rounds per clip. L.M.R (Laser Marksman Rifle) [img]http://img1.wikia.nocookie.net/__cb20111223033408/halo/images/thumb/0/0e/Designated_Marksman_Rifle.png/1000px-Designated_Marksman_Rifle.png[/img] the L.M.R fires precise shots at long range in succession, though it's meant to be used at long and medium range it's preferred as a long range weapon Semi-Automatic, 14 rounds per clip. L.M.G (Laser Machine Gun) [img]http://img4.wikia.nocookie.net/__cb20140210220650/halo/images/thumb/5/50/H4_saw_trans.png/1000px-H4_saw_trans.png[/img] the L.M.G rapidly fires a deadly barrage of lasers that covers short to medium range easily and can cut enemies in half from the rapid fire rate, and can also be used to suppress enemies at long range as well Fully Automatic, 72 rounds per clip. Gauss Weapons: Spartan's gauss weapons use multiple advanced highly magnetized coils around inside the barrel of each weapon with magnetized ammunition with the opposite charge to make the bullets travel faster also with extremely powerful batteries that vastly increase the speed of the projectiles by super charging the magnetic coils that send the bullets out of the barrel of each weapon at nearly 4000fps (2727mph) or higher, and with the super charge from the batteries, rather then flames chasing a bullet out of the barrel, it's light blue electricity that reaches nearly a foot in length before the next shot is fired or until it dissipates. G.S.G (Gauss Scatter Gun) [img]http://img2.wikia.nocookie.net/__cb20131203230236/halo/images/thumb/b/bb/H4_shotgun_trans.png/1000px-H4_shotgun_trans.png[/img] the G.S.G fires multiple pellets at high velocity, since they're fired from a magnetised barrel the spread isn't very wide allowing them to reach long range and still be able to tear apart a single target, making this gun devastating at close and medium range Pump Action, 6 rounds per use. G.H.C (Gauss Hand Cannon) [img]http://img2.wikia.nocookie.net/__cb20121117115230/halo/images/thumb/7/7c/H4_pistol_trans.png/1000px-H4_pistol_trans.png[/img] the G.H.C fires armor piercing rounds that easily reaches long range and can still be used to easily hit targets at medium and close range Semi-Automatic, 8 rounds per clip. G.S-M.G (Gauss Sub-Machine Gun) [img]http://img2.wikia.nocookie.net/__cb20131113025724/halo/images/thumb/f/f6/H3-M7SMG-LeftSide.png/1000px-H3-M7SMG-LeftSide.png[/img] the G.S-M.G rapidly fires small rounds to shred enemies at close range and provide covering fire at medium range Fully Automatic, 60 rounds per clip. LR.G.R (Long Rang Gauss Rifle) [img]http://img1.wikia.nocookie.net/__cb20131116012408/halo/images/thumb/7/79/H4-SRS99S5AM-SniperRifle-RightSide.png/1000px-H4-SRS99S5AM-SniperRifle-RightSide.png[/img] the LR.G.R fires a heavy armor piercing round that reaches beyond long range the second after it exits the barrel of the gun, it can easily rip through armor at long range and pierce through solid walls of steal or concrete with ease while still being able to rip the person behind it to shreds Semi-Automatic, 4 rounds per clip. Grenades/Launchers: Grenades and Launchers, whether you pull the trigger, push a button or pull the pin doesn't matter, they all go boom in the end. H.F.G (Hot Fragmentation Grenade) [img]http://img3.wikia.nocookie.net/__cb20121117115229/halo/images/thumb/e/ed/H4_frag_trans.png/640px-H4_frag_trans.png[/img] the H.F.G has a built in heat sensor to detect if it hits an enemy after the pin is pulled that way it explodes on contact with the intended target, as well as a safety feature that ensures the grenade would only explode after striking a surface after being thrown and not in the user's hand, as soon as the grenade goes to explode, the metal casing and fragments become super heated that way when the grenade detonates the super heated shrapnel can easily shred through enemy's and their armor Pull pin, throw, boom. E.F.G.L (Electric Fragmentation Grenade Launcher) [img]http://img3.wikia.nocookie.net/__cb20120114174145/halo/images/thumb/e/ea/M319_-_Side_Profile.png/1000px-M319_-_Side_Profile.png[/img] the E.F.G.L fires a grenade that has a built in heat sensor that triggers the grenade to explode upon contact with an enemy or vehicle to fill it with shrapnel, it can also have it's detonation be manual if the user holds the trigger after they fire the grenade allowing it to bounce off surfaces, after that's done an E.M.P charge is primed, after the trigger is released the grenade will explode but with an EM.P that can be used to not only stun enemies but temporarily shut down machines such as vehicles Single shot Automatic/Manual detonation, Break-Action, Breech-Loading. M.G.D (Magnetic Grenade Detonator) [img]http://img1.wikia.nocookie.net/__cb20140514034021/halo/images/thumb/f/ff/H4_detonator_trans.png/1000px-H4_detonator_trans.png[/img] the M.G.D fires a highly explosive grenade covered in a magnetic casing, after it's fired it can be used as a trap or to stick onto a vehicle or armored enemy trying to make a break for it then detonated when the user wants to Single shot manual detonation, Muzzle loading. Anti Vehicle/Personnel Weapons: These weapons were built with one purpose and one purpose only, to blow up and or destroy everything bigger then they are, that and take out groups of enemies that are dumb enough to group together when they attack. M.A.G (Magnetic Accelerator Gun) [img]http://img2.wikia.nocookie.net/__cb20121117115804/halo/images/thumb/a/a8/H4_railgun_trans.png/1000px-H4_railgun_trans.png[/img] the M.A.G fires a heavy metal round can be used at medium to long range to hit a target with immense kinetic force or pierce through them ether destroying the target or severely crippling it H.L.C (Heavy Laser Cannon) [img]http://img1.wikia.nocookie.net/__cb20140319050854/halo/images/thumb/0/06/H4_splaser_trans.png/1000px-H4_splaser_trans.png[/img] the H.L.C charges up to fire a nearly instantaneous laser beam that pierces through heavily armored vehicles, objects and targets vaporizing whatever touches the beam with temperatures near 100,000 C or 180,032 F AP/AM.RL (Anti-Personnel/Anti-Materiel Rocket Launcher) [img]http://img4.wikia.nocookie.net/__cb20121117115230/halo/images/8/84/H4_rocket_trans.png[/img] the AP/AM.RL can fire two rockets before having to be reloaded, the rockets can ether lock onto targets with heat seeking sensors or be free fired at a target for devastating damage, these rockets travel up to mach 3 or 2,283mph[/hider] [u]History[/u]: N/A