[b]Kingdom of Thaga[/b] [hider="WIP"][B]Name:[/B] Kingdom of Tagha [B]Flag/emblem:[/B] [B]Demonym:[/B] Taghan [B]Description: [/B](A summary of your nation goes here; basics on what's going on and what the country is about. Traditions worthy of note go here, unique traits, recent history,...) [B]Government:[/B] Absolute Monarchy. The monarch appoints or reappoints representatives of distinguished families to the College of Nobles which in turn elects a successor for the monarch. The monarch appoints or reappoints governors that oversee all administrative duties in their respective provinces. [B]Institutions:[/B] Council of Ministers College of Nobles War Council [B]Economy:[/B] Agriculture Cattle Mining Trade Textiles Timber [B]Religion:[/B] Taghan Pantheon 81% Taghan Shamanism 10% Mazdac 3% Vath Pantheon 2% Other 5% [B]Geography:[/B] Jungles, Plains, hills, swamps [B]Population:[/B] 7 million [B]Demographics[/B] Humans 89% Heraam (Southern Tagha native) 61% Ruagan (Northern Tagha native) 35% Terusite 2% Vath 2% Khumerian 1% Other 1% Elves 9% Other 1% [B]Notable Locations[/B] Ahaghat (Capital) Ymunat Huris-Uthar [B]Personalities of Note[/B] King Ine Uraghoy II Queen Ifris Mandalan Governor Abelad Uraghoy-Sar Governor Yane Tolomin Mandad Mandalan [B]Military[/B] Troop Total: 140,000 Army: 110,000 Navy: 25,000 Royal Guard: 5,000 [b]Other:[/b] [b]Pro:[/b] Brave - Your people are strong of heart and spirit and will face down monsters, odds and mages with courageous resolve. [b]Pro:[/b] Elephants - Elephants are domesticated and bred and used for farming, construction, transport and many other purposes. In war, elephants play a crucial role in disrupting enemy lines, breaking morale and generally trampling men, horses and villages. Being of a more hardier and better trained kind, War Elephants are the prized possessions of the wealthiest of warrior nobles. [b]Con:[/b] Abrasive - Your people are just not likeable. Your personalities stink, your accents grind on the senses and... well... everyone dislikes you. Don’t expect to get quick allies. [b]Con:[/b] Corruption - Gold and the endless quest to get more of it moves citizens to crime, politicians to important positions and entire cities to the brink of disaster. Many wars and conflicts, both sensible and insane, have been started because of the plots of the greedy, the ambitious and the corrupt.[/hider] [hider=Rolls] [b]ESSENTIALS[/b] Population Density (Population - 7,000,000) - Adequately Dense; Lots of manpower for economic, public and military purposes, and social infrastructure (housing, roads, public buildings, sanitation) is only under some pressure. Civic projects are quite affordable. Economy - Rapid Growth - The economy is performing adequately, though there is room for improvement. There are certain limitations on the economy that are bottlenecking real growth, such as a restriction in investment capital, amount of labour or insufficient demand. Urbanisation - highly urbanised: There are several towns and lots of cities present, communities generally range from a few hundred to several thousand individuals. Technology - Modernizing: The industrial infrastructure is in the process of improvement, and this is a teething process. But the economy is seeing increased activity because of this investment. New technologies are slowly becoming domestically available. However, there is a degree of dependence on imports, including in terms of the expertise to modernize the economy. Metallurgy is limited to iron products. Domestic Political Stability - Ethnic violence [b]GEOGRAPHY[/b] Plains, hills, tropical regions, swamps [b]RESOURCES[/b] Mineral Deposits - Moderate deposits of metals and minerals, large coal and iron deposits Valuable Mineral Deposits - Moderate deposits of rare earth materials, predominately gold Unique Materials - ivory, "medicinal" drugs Agriculture - crop and cattle based, slight food surplus [b]MILITARY[/b] Military Focus - decent navy, strong army with focus on cavalry, decent infantry and cavalry ratio (6:1) Military Recruitment - Hereditary, with certain blood lines born to serve, levies in wartime Reliability - Levies are of decent quality, disciplined units Military Size - medium sized core of professional units: requires upkeep, relatively easy to equip/supply quickly, seasonal levies Military Technology - Modernization, your nation does not lag behind the rest of the world, instead it sets the standard on many levels. Military Training and Morale - Highly Trained; High Morale, levies are of poor quality with low morale Military Leadership - Somewhat Competent; Competitive; Corrupt Military Reputation - Popular domestically; considered dangerous by foreigners Siege Equipment - Decent, seasoned corps of engineers and sappers; Loyal and capable [/hider]