[hider=Graham] [centre][img]http://24.media.tumblr.com/tumblr_ll1lggQS8g1qf8r8uo1_500.jpg[/img] [color=fdc68a][u][b]Real Name[/b][/u][/color]: Graham Gavin Turner [color=fdc68a][u][b]Superhero Alias[/b][/u][/color]: N/A [color=fdc68a][u][b]Gender[/b][/u][/color]: Male [color=fdc68a][u][b]Age[/b][/u][/color]: 15 [color=fdc68a][u][b]Appearance[/b][/u][/color]: That small fry would be Graham. Short for his age, and small in size to boot, Graham doesn’t stand out all that much. He hides his scalp under a messy mop of orangish-red locks and his green eyes behind a pair of green framed glasses. The kid prefers his clothes somewhat baggy. He’ll mainly wear T-shirts, usually throwing on a button-up flannel over that should it be a bit cold, coupled mainly with khaki cargo pants or jeans. No shorts for this lad. As for shoes, just a pair of grey and blue tennis shoes will do. [color=fdc68a][u][b]Power Set[/b][/u][/color]: Biological Manipulation: Graham possesses the ability to control all aspects of a living creature's biological make-up. This includes, but is not limited to: -[b][u]Physical distortion/augmentations[/u][/b]: From increasing the subject’s hair length to growing additional limbs, Graham is your one-stop shop for a true “total makeover.” Of course, the larger the change, the more energy is required on Graham’s part. Regrowing a friend’s arm after losing an arm-wrestling match with a super-strengthed behemoth, while possible, is not something that Mr. Turner is able to do at his current level. -[u][b]Healing[/b][/u]: Graham can dramatically boost a person’s natural healing. As of the moment, he has only succeeded in healing minor wounds, anything more rapidly drains him of his energy. As such, he is unable to revive the dead. Not that he’d want to, anyway. Sometimes dead is better. [b][u]-Disease[/u][/b]: Similar to his healing, Graham is able to switch gears, so to speak, and empower diseases present in a subject, increasing their resistances to the host body, multiplying diseased cells, the whole nine yards. He unable to create diseases from nothing, though. Should he want to give someone a case of the superflu, he’d better hope they’re battling the sniffles. All a moot point, however. The disease portion of his ability is something Graham would like to avoid. -[b][u]Biological functions[/u][/b]: Graham can affect the body at almost every level. It is not out of reach for Graham to be able to increase/decrease a subject’s metabolism, growth rate, muscle growth, so on and so forth. However, he can’t simply will it to be. Such changes require incredible concentration and intimate knowledge of the human body and how it works. Graham is sorely lacking on both fronts. Or rather, Graham possesses the potential of such abilities. His abilities all require him to touch the subject to take affect. It is able to affect through clothing, however hard padding or metal will block any such attempts. As stated before, manipulation is very demanding on Graham’s body. He is prone to fatigue after using it. Major changes, while theoretically possible, are dangerous to Graham at his current stage. And try as he might, Graham cannot affect himself with his ability. No healing, no changing, nada. Physician, heal thyself. [color=fdc68a][b][u]Other Skills[/u][/b][/color]: While not the brightest kid on the block, and unable to fight his way out of a paper bag, Graham does have a great ear for music. He is quite proficient at the piano and guitar. He was quickly learning to play the sax, but somebody stole the beast, likely to hawk it for some nefarious means. [color=fdc68a][u][b]Weaknesses[/b][/u][/color]: As hinted at a few times, Graham is rather frail and, as the universe is fond of playing cruel jokes on us all, has a poor immune system. He is frequently sick, which compounds his current stamina issues with his powers. More likely to be curled up next to a book or a game pad, Graham is, understandably so, not very athletic. He’s very quick to trust people, which leads to him being used or misled easily. Not that he’s horribly gullible, he just likes to see everybody as inherently good. As he’s a pacifist, Graham isn’t much help should a physical confrontation break out. He doesn’t exactly know how to fight, and his small stature isn’t about to overpower anybody anytime soon. [color=fdc68a][u][b]Personality[/b][/u][/color]: Some people are content to bask in silence, pondering the nature of the universe and one’s self. Graham would not be one of those people. A loud-mouth hothead with a silver tongue and a rather low boiling point resides in the frail outer shell. Graham is one to find something to talk about with anyone. He hasn’t met a stranger yet. Not to say that he is beloved by one and all. He’s a pretty blunt guy, saying what comes to mind be it cruel or otherwise. Not that he means to be rude, he just doesn’t like to lie. If one can get past that, they see that Graham is a loyal, protective guy. He also loves order. Rules, law, there is always a way things are to be done, and Graham sticks to that closely. When he does inevitably fly off the handle, Graham is quick to try to resolve the issue and return things back to pristine order. Graham considers himself a pacifist, though he does (barely) support physical violence for emergency defence of self or others, although never in lethal ways. As such, the boy can’t fight and quite frankly, doesn’t want to. He’d rather give out a mighty tongue lashing than a roundhouse kick. Also, Graham is unable to perform roundhouse kicks. [color=fdc68a][u][b]Backstory[/b][/u][/color]: Reared by a coal miner and factory worker in a one-stoplight town in Eastern Kentucky, Graham had a pretty average childhood. His parents made enough to get by without worrying about ending up in a soupline down at the shelter. Neither of which displayed any signs of abnormality beyond a fondness for cheesy movies, puns, and all things KISS, thus making Graham a first generation mutant. His powers didn’t start awakening until around his twelfth birthday. Maxie, the aging, hard-of-hearing family dog , had urged Graham into another game of “Throw the stick, and I’ll bring it back. Forever. Seriously, don’t stop” right in the front lawn. The Turner boy, more preoccupied with thoughts of video games, TV, and that babelicious fox called Heather that sat two seats up and one over from him in class. Maybe he was caught up in one of his fantasies when he threw the stick just a little too hard and it landed in the road. Maxie saw it land and his ancestral wolf blood began to boil. The hunt was on. He launched forward with all the strength of a dog half his age. Perhaps if he were half his age, he would have hear Graham calling him to stop. He wasn’t and he didn’t, though. Just as Maxie triumphantly retrieved the stick, he was clipped by a red Ford going twenty over the limit. And no, the driver didn’t stop. Didn’t even tap the brakes afterwards. Graham rushed to the dog, tears flooding his face. Maxie was a mess. His legs in angles they shouldn’t be, blood dripping from his mouth. Probably only a few steps from the Great Dog Park In the Sky when Graham pulled him closer, begging him not to go. Then the blooding stopped. And after a few moments, the dog got up and licked his face, eager to continue the game. The dying pooch looked as if nothing at all had happened. Graham could have even swore he saw the dog’s ears twitch when he called it’s name. Many similar events occurred in the passing days, months, and years. He never spoke a word of it to his parents. Didn’t speak a word of it to anyone, actually. And then he received a letter in the mail. Perhaps a bit vague, and omitting any and all obvious mentions of superpowers, but Graham got the message. Someone somehow had noticed what he could do. And that someone or someones was now offering to help him learn about this...thing. How could he refused. His parents took some work to convince, especially with his health issues, but he won in the end. Enthusiasm always wins in the end. [color=fdc68a][u][b]Other[/b][/u][/color]: Graham is prone to “verbal diarrhea” when too excited. The more worked up he gets, the more likely for his sentences to become just long words. [/centre][/hider]