[quote=@TomeBinder] Many thanks for your feedback, and i'm glad to see that despite my inexperience, my own theoretical pros and cons of my proposed system marry with yours perfectly. I was drawn to Arena after hearing of its plight, and studied some of the threads. First thing I noticed was how long winded it all was; kinda reminded me of my younger years, sat in front of the tv and agonizing over whether or not Goku would finally launch his attack, or whether I'd have to go through another week of school for it, haha. Screw that nonsense! At the moment, i'm considering my options. Having some kind of democratic body established to make a ruling, when my own has been cast into question, was my first port of call. Not sure how efficient it would be though. But yeah, i'll give it some thought and see what I come up with. Thanks again! [/quote] I'm sure the most effective way to do the ruling, as of now, would be just the way you've already proposed to do it. Being open to tweaks as you go along is nice, of course. In the previous persistent arena RP that went on, there was, due to the original gm disappearing for a while, a selected trio of people who would make judgement if issues arose. Having something like that in this would be problematic at first, but if you get a solid player-base, it would be something to consider for moments of potential conflict. That is to say, under normal circumstances, your own ruling should be enough, but if a conflict does arise around it, it could be good to have at least two individuals (known to your players) to consult to reach perceived "fair" judgement, even if it turns out to be identical to the original ruling. Not that you'd have to worry about that -now-, but it's always nice to be aware of your options.