[@Nightmare Bunny] That long time fight-scene was actually kind of what I had in mind, yes, but they can be worked out like conversations if you players wants it to. [@Draconfound] ... ... ... I... didn't actually consider those treasure chests... treasure chests. XD ... I just kind of picked the map because it is Grado Keep as it is in the game, any treasure chests on the map... just kind of came with it, I didn't actually think they'd come into play... XD Considering that if those archers start walking out they'll run into the Spike Guild on the left and King Sion on the right, they'll realize rather quickly that they're not going anywhere. Remember that Sion will be heading up, so. And it is supposed to take a turn for a thief to open a lock, you might be left behind when everyone else moves... XD (the previous was a game-related joke) ... Well, you might succeed, depending on your explanation. The people around here aren't quite the type to put that much value into the treasures around here, most guards here are pretty sure they're going to be killed one way or another, not to mention I currently don't have a clue what those treasure chests contain. Well, that's entirely up to you to convince me of that something is plausible on that point, though. Haha.