Real Name: Dra’chess Daer’ra Barnre Name: Ilthallan Dakaar Appearance: Tall, chiseled, beautiful, androgynous. Height: 6’2” Weight: 240lbs Hair: Long wavy (Dark Brown Almost black) Eyes: Dark Brown Almost Black Sex: Male Almost like this [img]https://i.pinimg.com/564x/d7/24/8d/d7248d80c46ea8c69d51f555cd463824.jpg[/img] Originally his hair and eyes were so white that some thought them silver. But that tied him to his family so with some dye and magic he changed his appearance. Bio: Wrong place wrong time. Isn’t that how it always happens? He was just walking into town when a group was harassing the townsfolk. Usually he wouldn’t have looked at it and would just keep walking. But something nagged at him… probably the fact that these men were harassing children, which was the thing that set him off. He tried to help the children but as an outsider he just looked like another person starting crap. It was strange that the guards showed up just as he looked like one of them. After that the guards took them all away and tossed them in a cell. Somehow he convinced the guards that he should be prosecuted in his own lands. With a well-known representative from this area to accompany him to his “trial.” They had agreed with him and sent him on a small merchant-like vessel. When in reality there wouldn’t be a trial just an execution once he arrives… This is because his family was of a powerful ancient bloodline supposedly tied to the ancient Ehlnofey. This bloodline gave his family terrifying abilities and powers. They wanted this bloodline destroyed and attacked his family… killing almost everyone. He escaped and thanked the gods that he was alive. He figured that vengeance would be something out of his grasp but nothing is written in stone. He has hopes in proving his ability and knows that his family had a scapegoat for him. The other nobles assume that he was killed in the attack and thus allows him to be “free.” Although that is digressing from the point. As they were voyaging they were attacked and he moved from being a prisoner to being… you guessed it… a Prisoner! This entire week was looking somewhat bleak as he was brought before the king or whatever they called themselves in this land. This was where things became interesting. He was actually released because of the fact he was a prisoner of the imperials. He was given a few tasks and did them as quickly as he could to leave those lands. After a few months of travel he ended up becoming a “traveling merchant.” His small covered carriage now puts up dust plumes, well more like snow… on his way to Whiterun. Those that do stop him he presents with his merchant guild emblem and it mostly allows him to pass through the lands. He works for almost all of the guilds throughout the lands as well and has contacts within each. Although the dark brotherhood contacts him when they need his help. Age: 23 human equivalent for Altmer. I’m not sure if the ages are different in this world… never discussed from what I can remember. Skills: Novice, Apprentice, Journeyman, Expert, Master, Grandmaster, Secret Grandmaster [hider=Journeyman] Blade Mercantile Security Sneak Speechcraft Magic Talent: Alteration Illusion Restoration [/hider] [hider=Apprentice] Acrobatics Alchemy Athletics Block Hand to hand Heavy Armor Magic Talent: Mysticism [/hider] [hider=Novice] Armorer Blunt Light Armor Marksman Magic Talent: Conjuration [/hider] Personality: Helps those in need if he can. Although doesn’t usually throw himself in the way of danger. Faction (if any):