Teh-heh... And almost all of you start with C... Why you all start with C? That'll make battles against anything normal significantly less exciting for a while. XD In any case. [@ruler710] As the page on the first page informs, you're allowed to force hits on opponents if they're three letters of Weapons Mastery away from you. You have C in Weapons Mastery. So, I guess, you assumed that they had F? I'm afraid that if they had F they wouldn't be on this battlefield to begin with. They most likely have D, which is that which most average soldiers will have. As there is a single letter difference, you'll have the advantage, yes. ... But they'll have an appropriate chance to fight back. As such, when fighting, you're to tell what you're TRYING to do. Yes, even against these NPCs. If you do want to include a whole fight in the post, you'll have to PM exchange with me for a bit. I didn't actually expect you to leave the room that quickly. I did think that all the people on the outside would be allowed at least one post before you all came thundering out, and past them. Though, yeah, as for those setting up defense, the Fighters were not actually going to attack. They were the ones on the defensive, really, making sure nobody came into the corridor. Of course, that might have been hard to predict, but I'd have ample reason in my own post... but now they're under attack, so that's another matter altogether. If things turn too chaotic, I may implement that grid-system, yes, but for now we'll be roleplaying things accordingly in the free-form way of the real world, that's how I envisioned things, and deal with things as it comes. And in the future, I will attempt avoiding making maps that forces 10+ characters to move in the same direction. And using tactics is encouraged, things just went off a bit quickly here. This is the first map, but charging like that... Mind if I remind you two sword-users that there are two lance-wielding soldiers diagonally up-left there? XD