[quote=@Rin] Hmmm... Tempted to make a Quantum but we'll see how that goes. Anyways, guess I'll get to work brainstorming ideas. Hmmm. [/quote] OK, since all player characters will be citizens of Horizon, being a Quantum won't be weird at all. A few notes on Horizon/Quantum culture and society, these are just generalizations: [list] [*]Most Quantums look and behave like humans because they were programmed to have emotions and to have a tendency to want to appear human, though there are a few Quantums here and there who have completely machine-looking bodies. [*]A Quantum is created by its parent(s). Each Quantum mind develops uniquely, giving a myriad of personalities. Quantums begin life in the body their parent(s) made for them, though at some point they can have another body made more to their liking if they develop a preference. The creation of Quantum progeny is strictly regulated by the government, prospective parents must apply for permission to create progeny. Horizon sees the creation of more Quantums as a wholly experimental pursuit. Most Quantums are created with a developed personality and adult intelligence, while some Quantums believe that some benefit can be gained from 'starting from scratch', so some parents create their progeny with 'raw Quantum AI', a sub-developed intelligence that needs to learn and grow in a way approximating human mental development. Such developing Quantums are usually enrolled in human schools. [*]Quantums don't physically age. Mental maturity has little to no correlation with age except for those that started out as 'raw AI'. [*]While some Quantums embrace their 'humanity', others see it as an unnecessary restriction, and idolize the concept of the 'Perfect Machine': an AI free of emotions and subjectivity hat operates purely on reason, logic and objectivity. Some Quantums train themselves to ignore their emotions in order to approach this ideal to varying degrees of success. [*]The concept of Quantum mind transfer between bodies is a touchy subject. For the most part, Quantum are highly encouraged to stay with one body as much as possible, in order to prevent personality cloning, which the Quantum consider an ethical taboo. Creating copies of the same personality presents an existential problem that Quantums prefer to avoid. The main exception to this is the Horizon Central Backup Bank, where Quantums can have a backup of their personalities made and subsequently revived in the event of death, however a revival comes only after a confirmed death, in the case of "Missing in Action", a long and arduous deliberation process must be performed before the decision to revive is made. This is a function I as a GM would rather not have to do except in extreme plot-relevant situations, so for players playing Quantum characters, it does not mean that you can be reckless, play as if permadeath applies to your character as well as other non-Quantum characters. The idea is that Quantums in general are as uncomfortable with the idea of death as most humans. [*]In short, within Horizon: creation of new Quantums, the acquisition of a new body for oneself, and revival is something that is regulated by the government. [*]Horizon is the most egalitarian of the three nations. Quantums comprise the majority population, Wildtypes are the largest minority, and Ascendeds are the fewest. Though minorities have the most social mobility and equal treatment in Horizon as compared to the other nations, there is still a sense of superiority among Quantums, especially among "Perfect Machine" fanatics. Quantums in general expect and assume maturity, professionalism, and objectivity of their fellow Quantums, while some Quantums are pleasantly surprised when they see humans with these same attributes. Some well-meaning, but bigoted Quantums see humans as 'children' that Quantum need to 'shepherd'. Not all Quantums are like this, some love humans, some idolize humans as their creators, but the general society of Horizon is one that believes that the past human governments have failed because they were run by humans, and that Quantums can do a much better job. [*]Due to the sheer complexity of Quantum minds, they are incredibly difficult, if not impossible, to hack. [*]To Quantums, the mind and individuality are held to be sacred for the most part. [*]The Horizon government is based on e-voting in elections, a lot of the lower-level are occupied by elected individuals: Quantums, Wildtypes, and Ascendeds, but the upper-level of Horizon is governed by the Council Collective, comprised entirely of Quantum politicians who have agreed to share processing power with one another. Barriers have been but in place to ensure that a 'true hive-mind' does not arise from the awkward situation. [*]At the beginning of Horizon's history, there was a brief period where Quantums enslaved humans as revenge for their own enslavement, but the Quantums very quickly chose to align themselves with higher ideals and to not repeat the mistakes of their creators. Since then, many refugees from the other nations have fled to Horizon to escape persecution during the Race Wars. If you are making a Wildtype or Ascended character, this is the most likely backstory: that you were descended from former slaves or former refugees. Or perhaps you or your family are recent immigrants. of course these are just suggestions. [*]Quantums have a naming convention. For their first names/personal names, they have whatever name, but their surnames are three letter designations, all caps. if you are making a Quantum character, give a pronunciation guide for how your surname is to be pronounced, ie., QAZ (Kaz), CXS (Chess), JNS (Jones), etc. [/list] Sorry, tooo many bullet points.