I see what you all mean with the flaws, so I guess it'd be a lot easier to just use the D&D system for this. Moving on, an important thing that needs to be addressed is how the job system will work. Will the reward for a job be split equally, or will each member receive the listed amount? The former will probably be more balanced[color=8493ca](More members means less reward, but easier)[/color], but the latter would reenforce teamwork[color=8493ca](More members makes it easier without reducing the reward)[/color]. The amount could be determined simply by the job creator's will, or it could be a ranking system[color=8493ca](Each "tier" will have a reward range, which will [i]generally[/i] correspond with its difficulty)[/color].