[quote=@Darkraven] [@Mokley] Gotcha. Things just keep getting interesting. So no good quality stuff then. I'd say my dear pikeman's disadvantaged then, since he'd be more of a town guard than anything. At the most, he'd just be a trusted home grown warrior, so the maximum he's going to get is a skull cap and leather/chainmail combination vest. Weapons wise, a pike would make sense I suppose as wood wouldn't be hard to get, and the spear point for the pike doesn't need alot of metal. A short sword's requirements is similarly economical, as a long sword would have taken up way too much resources. I'm really hoping this RP won't die on me, because you've got something here. [/quote] Thanks very much! I'm thrilled to see what you guys come up with. I'll start working on this thread. In the meantime, I'm totally open to any ideas on how gameplay should go down. I know I said the GM is merely the conductor, but I'm not positive quite yet on what that means, exactly -- other than I hope to trust all of you a lot more than might be the norm. At the same time, we have to be able to keep going if and when players disappear or drop out. Any worldbuilding that is done is fair game for me to do with as I will, though. ;)