[center][h3][U][B]Uōrokku, Majime[/B][/U][/h3] [IMG]http://fc03.deviantart.net/fs71/f/2012/357/e/1/ravine__i_told_you_i_can__t_fight_by_nebezial-d5ovt83.jpg[/IMG][/center] [hider=Capabilities]Legendary Reiryoku(5/4): A trait that he has possessed ever since his human death, Majime has an utterly immense store of reiryoku, allowing him what sometimes seems an endless amount of stamina. Due to his massive reiryoku his sensory abilities are incredibly potent and because of his practice he is typically able to locate individuals essentially anywhere, unless they are sufficiently skilled to hide their presence completely. Oddly he does not always use this sensory ability, and instead will opt to use his reiryoku for purely energetic means, for utilization in his kido and zanpakuto abilities. Majime's reiryoku, when manifested in its raw form, has three colors, all of which appear to mirror the color of autumn leaves –red, orange, and yellow respectively. His reiryoku has the tendency to move as if it were some ethereal fire, though it actually has a very soothing effect when one touches it. This is of course his reiryoku in its simplest form and thus this soothing does not necessarily apply to any of his kido or zanpakuto abilities. Incredible Reiatsu(4/4): While his control, or the amount he emits, is not yet quite as great as the sheer amount of reiryoku he possesses, he is still far above many of his rank. This allows him to exert insane amounts of control and precision over his reiatsu and reiryoku. As such he can easily broadcast his location, or suppress his presence to a great extent if he so chooses to do so. When entirely unrestrained, or raging, Majime's reiatsu can take several forms. Sometimes it will almost look as if there is a storm of energy and autumn colored leaves whirling about his form, this state is only seen when he is enraged or in an incredibly intense emotional state, or perhaps in bankai. The second stat is the appearance of calmly blowing leaves of autumn colors moving around him or in a particular direction, this is what is normally displayed. Incredible Kido Power(4/4): Fitting to the amount of reiryoku, and control of his reiatsu, that Majime has, his kido power is especially potent. He is capable of immense shows of power all the way up the ranks of hado and bakudo, as well as some unnamed spells. Additionally, his control of his power and the kido itself is especially notable as he can bend such almost entirely to his will or whim as he so chooses. Pathetic Zanjutsu(0/4): Well, he just didn't bother to put much of any time into this. However, he has studied it somewhat, allowing him to understand how various movements and techniques are executed. Beyond that there's nothing really notable here. Poor Offense(0/4): Nope. Poor Defense(0/4): Nope. Average Physical Strength(2/4): While he possesses no technique in either offense or defense, and only the most rudimentary of skills in zanjutsu, he does have average physical strength. So yeah...there's that. Pathetic Hakuda(0/4): Well, he just didn't bother to put much of any time into this. However, he has studied it somewhat, allowing him to understand how various movements and techniques are executed. Beyond that there's nothing really notable here. Poor Offense(0/4): Nope. Poor Defense(0/4): Nope. Poor Physical Strength(0/4): Nope. Kidō Legend(5/4): Despite his few years in the gotei thirteen, Majime has managed to accumulate what amounts to complete mastery of the arts of kido. He is capable of casting every known kido without its incantation, and when he does use their chant you better watch out because what follows is likely an attack of twice its normal magnitude. His mastery and understanding of kido is so great that he can mould new spells on the spot, though at current time they are not as stable as a kido that has been tested and refined sufficiently. Incredible Intelligence(4/4): While he does not appear to be on the surface, Majime is an incredibly observant person who absorbs knowledge like a sponge absorbs water, and like a fat man consumes food. He is very skilled at figuring out how things work almost at a glance and he is capable of analyzing people to a fair degree. Still, he is no psychologist and so can only draw on certain small amounts of said field that he has read over the years. While he is certainly intelligent it is apparent that it his memory which is his strength for Majime seems to almost never forget, making him very difficult to trick in regards to events that have happened. As such it is somewhat easier for him to pick up cues due to things he has seen before relating to things he takes in now. After all, it is all about one's connections. Incredible Knowledge(5/4): When it comes to knowledge, Majime has quite a bit of it, and he's gathering more every day. He pours over books just like he did in life, and so has continued to do so even whilst a spirit. It should be noted that his knowledge of the Rei is exceptional, though not above others who have studied as long as he has. Still, the fact that he has such a complete mastery of the mechanics of the Rei despite the short amount of time that he's been in Soul Society is rather astounding. Pathetic Hohō(1/4): Somewhat due to small traces of the illness his human body possessed, Majime is particularly lacking in the section of hoho. In fact, he is at the moment incapable of its use at all. This may however, change with time. Legendary Mobility(5/4): Unlike his hoho, Majime has spent due time improving his agility and other physical skills in relation o movement. Otherwise he would have long died in combat due to an inability to dodge and evade whilst furiously casting his weapon of choice: kido. As such he is entirely capable of maneuvering around anyone with less skill than he, and for those of greater skill he can still follow and react, though to a lesser extent than equals or lessers. Reir: 5(mod2)=8 Zan: 0(mod3)=1 Hak: 0(mod3)=1 Kid: 5(mod2)=8 Hoh: 1(mod1)=1 Total T: 11 Total S: 19+5(24)[/hider]