[@Mokley] yea, that was all kind of implied that a person would focus more on one element than any of the others by the whole "get torn apart" thing, although now I think i'l change it so it just is the element of Water. She can control large amounts of Water, in order to create large waves as you said, or to filter it so it is drinkable. Also she can control the water in a person's body (their blood basically) to help speed the healing process. She is incapable of focusing on a very large amount of water for a long time, even with the help of others, and re-reading that now, I realize that I also forgot to mention that the element must actually be present for it to be controlled. She can't just summon a lake's worth of water in the desert. [hider= Redo #2] [b]Magic:[/b] They view magic as mainly good, as it has practical use. A Shaman is a religious leader that also serves as a teacher and has a lot more stamina and strength in the use of magic than most people of their tribe. [b]Focus:[/b] Control over the element of water. Different things can be done with this including healing and fighting applications. [b]Balance:[/b] The longer one meditates, the better and easier they are able to control it. When they are actually controlling it though, the user will get fatigued and maybe even ill. Essentially, the control starts within the user, and that determines the speed at which they get weaker while using it based on their own control of themselves, that's why meditation helps make the control easier. There must be water present for it to be controlled. [b]Process:[/b] Chanting and incantations, along with the use of a symbolic written language that can act as an incantation in situations where speech is unnecessary or ill-advised. The water responds to the incantation and takes it's toll, following the will of the user. Needless to say that this also takes a lot of concentration on what the user wants the elements to do. When a Shaman leads an incantation, all those who speak with them are lending their focus and bodies to the outcome of the spell, however they always have a choice whether to speak or not. [/hider]