[h1][color=LightSkyBlue] The Crew:[/color][/h1] Take a look at this [url=http://www.roleplayerguild.com/topics/7841-so-you-wanna-make-a-character-sheet/ooc]clever guide[/url] before filling out your CS. [Please wait for GM approval before posting a CS!] [quote] [b]CS must include, but is not limited to;[/b] [indent](If using an image for appearance, place it above form or in hider/link) Name: Gender: Age: (12-20ish is the average) Sexuality: (highly recommended, not mandatory) Appearance: (instead of image, or in addition to) Personality: (paragraph, not just a list of adjectives) Weapon of Choice: Other: Revealed History: (1) Stats: (2)[/indent] Feel free to add anything you feel is important. Format your CS however you wish. I just ask that you keep in neat and pleasing to the eyes. [/quote] [hider= (1) Revealed History] The history section works differently in this RP. Instead of writing a bio with your CS when you sumit a character, instead you will only list facts as they are revealing IC. This gives it a sense of mystery and allows the characters to more freely develop. [/hider] [hider= (2) Ellion's Stat System] [quote=@Ellion] Hello Everyone, this will be kinda long, but please read it :3. [@Bird] and I were talking, well…typing, and we were thinking that we should start a stat point system to give everyone an idea on what to expect from each other in battle. This is also to set some boundaries to make this au steam punk roleplay a little more…realistic and hopefully a little more dramatic (mwhahahah). So anyway, here is how it works. There are a couple of categories: Strength, Dexterity, Intelligence, social, crafting and fighting. The number of points you get correlates to the characters age. 0-10=0points, 11-15 +5, 16-20 +8, 20-30 +11, 30-40 +13, 40-50 +12, 50-60 +11, 60-70+8…etc. A 10 on the scale means godlike powers, and I don’t think that anyone should have a 10 on any scale. A 3 is the average Joe on the streets. This sets boundaries because if a person is a three in a certain skill, they will never be able to beat a five in that respect. Also, if someone who is a five says they cannot do something, then a person who is a three cannot do it either. I don’t really want to set a scale, because we are not leveling up here people, this is just to give perspective. Now, everyone starts out with 3 points in each area, then you may add your extra points to the card as you see fit. You may also take away a point or two from your base 3 points and put them somewhere else. Just not that if your points go below three, then there are noticeable negative consequences. Say you have a really high intelligence, but a 2 or lower in social, you will never be able to communicate your ideas. If you have very high fighting skills, but low strength, you will not be able to fight for more than a minute or two. If you are very social, but have poor craft skills, you will never be able to make dinner for all your many many friends. So, basic card: Strength: 3 Dexterity: 3 Intelligence:3 Social: 3 Crafting: 3 Fighting: 3[/quote][/hider]