Well, my friends are playing a game that is a school based game Like an adventurer became tired of losing people on adventuring. Opens a school in order to teach young people how to adventure and not die. Has a random generation dungeon. Dungeon has like infinite floors and each floor down is harder than the last. There are classes and players have to "learn/participate" In them. Although I don't think I could do all that because I don't really know much. There are four houses that represent each "class" of adventure. Coin=Rogues Chalice=healers or Clerics... Sword=Fighters Staff=Mage These schools can be taken like college. You get a major and a minor. Although just having a major as your minor gives you special skills and stuff