I'm really interested in this RP! It's the first one I've ever tried to get involved in as I'm new to the site! OK, so here's an idea for a new race, lot's of inspiration came from a book I've read. Don't really have a good name for the race, so I will refer to them as seed people for now. Locations: they all live in a valley in Feldspar, the only exceptions being those who are banished Characteristics: They look like humans, yet they each have a large seed (kiwi sized) on the back of their neck. It is protected by a layer of skin. If one of these seed-people die, their seed may be replanted in the earth and will eventually regrow into that person. The length of this rebirth process depends on how fertile the soil is, but it could take anywhere from 2 to 10 weeks. Removal of the seed from the back of their neck will result in death. When they are reborn, it is at the age of when they first died. Please note, these people are NOT immortal. Seed people could die in any of the following ways: 1) Their seed is crushed by a massive amount of weight (Like smashing with a hammer) 2) The seeds are susceptible to flame 3) Eventually, after incredibly long periods of time, sometimes the seeds become "corrupted" eventually develops a disease. The seeds blacken and become very brittle. It is unknown if the seed people are guaranteed to get this disease. 4) Magical corruption, or use of strong poisons when killing could result in permanent death 5) If the seed person takes poor care of their body (e.g. heavy drinker or over eater) the seed begins to deteriorate more rapidly Culture: Because these people are reborn at the age the first died and because they prefer not to be reborn at the age of 60, there is a ritual performed at the end of each year. All the seed people that are 20 or 21 years old have their seeds extracted and then planted into the ground. Conflicts are usually solved with duels, since the loser can just be replanted. The seed people tend to suggest duels even to those who aren't seed people over the simplest disagreements. The seed people have complex rules to their dueling, in fact, a whole series of books is written on just seed people duels. Destroying a seed is punishable by death, even the seed belongs to one who is exiled. Gov't: The Government is simple, an authoritarian group of six members. One is the High King, and the other five are military generals. If one wishes to become the King, they must defeat the King in a duel. In order to challenge the king however, they must be one of the five generals. In order to become general, one must defeat a general of their choice in a duel. If a king's seed is corrupted they may no longer be king, but are able to choose to remain a general for the remainder of their life. They stay safe by remaining isolated. So isolated that only educated people tend to know of their existence. What do you think?