[@Giant] I'm glad to see you fleshing the world out a bit, bringing it to life. A note to everyone: You've all got creative license with NPCs although those directly involved with the case you'll be given a vague template by the co-ordinator of how to play them (e.g. nervous drug addict, confident and un-flinching politician, ever so-slightly creepy and ridiculously calm and evasive lawyer/sociopath).