[h1] Intro[/h1] (note this rp is based off of the gba game of Summonnight. No knowledge of the game is needed to rp this successfully) You are born into the world of Senefer, a vast continent of forest, desert, and tundric terrain. At the heart of one of these forests is where the roleplay begins- The woods of Degar enhouses a village where many flock from all over to learn the craft of weapon forging. The profession of Craftknight is to not only forge weapons but use them to protect the defenseless from the wild summon beasts surrounding sanctuaries (cities and places under protection). The monsters surrounding the cities have begun to act strangely- their violence increases by the day. It has been rumored that their behavior is linked to a cult that lives in the wild- placing the beasts under a spell to enrage them so they can push their own agenda. This cult is known as the Maw. They are made up of a motley crew of individuals. Intelligence has returned that they are not merely a group of bandits and crazed mercenaries- but hardened fugitives and outcasts from the Guilds. They are lead by Andropedas- a bear of a man who's brutality is matched only by his faith in the task he follows. Their Task is known as the Absolute- who's goal is unknown at the moment. Maw squads go about brainwashing summon beasts to terrorize towns and destroy things- as of late their actions have been minor and spread out- but it is understood that their acts will only increase in the future. The force up against this cult is the Order of beast tamers known across Senefer as the Guilds. They are the elite- the strongest in all of the land. They are legends in their own right. The capital is their home. All young apprentice Craftknights revere their names; Andras of Storms along with his Griffin beast is the Knight of Thunder, Talitha of the Abyss and her oni guardian claim Knight of Fire, Brogan the Bad along with his sharktoothed tiger beast is the Knight of Wind, Gyuri is the Knight of water alongside his serpent beast. And so the goal of all apprentice craftknights is to train and join the forces that the Order leads- to defend Senefer from all evils like the cult of the Maw. [h2] The World[/h2] [h3] The North[/h3] [hider=The Capital] [img]http://www.acchiappasogni.org/msrpg/wp-content/uploads/2014/12/322072.jpg[/img] The Crystal Queen rules at the cities heart. Her royal guard is none other than the infamous Order, the elite craftknights of Senefer. The capital is also home to the Guilds- which are an assortment of organizations with specializations in crafts that range from craftknights to carpentry. Many flock here for knowledge, fortune, or both. [/hider] [h3] The East[/h3] [h3]The South[/h3] [hider=Degar] [img]https://s-media-cache-ak0.pinimg.com/736x/1c/1a/e9/1c1ae999296e9742fb1f54c848831a19.jpg[/img] Where the roleplay begins. Degar is like the capital of the south. It was once one of the safest cities in all of Senefer- although this standard has changed since the rise of the Maw. Still, many apprentice craftknights flock here to be sworn into the service, receive their beasts, and begin their journey to become the heroes of the land. [/hider] [h3] The West[/h3] [h3]The Character Sheet[/h3] (Character limit is 3) Appearance: (All pictures allowed. I'd prefer art though. I'd include armor too) Name: (Make it fantasy. I don't want to see common names) Age: 17-19 Gender: Weapon specialty: (Pick only one. What type of weapon does your character like to forge/wield the most?) Personality: Bio: (Does your character come from Degar or were they born somewhere else? What is their family like? etc..) [h3]Guardian Beasts[/h3] Possible Races (All appearances, save for the Fairies, are from the games. These are not concrete. I'll most likely be picking images from google searches) Mechanoid- Robots from the Machina World of Lorelai. They are aligned to the element of Thunder. [hider=Example Appearances] [img]http://vignette3.wikia.nocookie.net/summonnight/images/0/0e/Xeride_wallpaper.jpg/revision/latest?cb=20131006183924[/img] or [img]http://static.zerochan.net/EX-e-LD.full.214824.jpg[/img] [/hider] Oni- demon creatures from Silturn. They are aligned to the element of Fire. [hider=Appearance Examples] [img]http://www.hardcoregaming101.net/summonnight/sn2gba-leki.jpg[/img] or [img]http://vignette1.wikia.nocookie.net/summonnight/images/3/37/Rasho_wallpaper.jpg/revision/latest?cb=20131008175845[/img] [/hider] Fairy- fairy type creatures from Sapureth. Aligned to the element of water and often specialize in healing. [hider=Example Appearances] [img]http://img2.wikia.nocookie.net/__cb20130620000810/finalfantasy/images/5/56/FairyArtworkFFXIV.png[/img] or [img]http://fc07.deviantart.net/fs71/f/2010/172/c/a/Fairy_Guardian_Concept_by_Sal_O_Mac.jpg[/img] [/hider] Beast- more animal than the other races, these beast types hail from the world of Maetropa. They are aligned to the element of Wind. (The games show monkies as being part of this race- but I'll open this up to any kind of fantasy animal) [hider=Example Appearances] [img]http://vignette4.wikia.nocookie.net/summonnight/images/6/6e/Art-003.jpg/revision/latest?cb=20101103070543[/img] or [img]http://vignette2.wikia.nocookie.net/summonnight/images/0/0a/Kutty_wallpaper.jpg/revision/latest?cb=20131008175905[/img] [/hider] I will be roleplaying the Summoner. Your characters will be lead to the town hall where they will meet the Summoner. The ceremony is pretty simple- your character provides a 'Token' which is an item that means the most to them. The Summoner will take this item in his hands and form a ball of energy around it. Then they will commence to ask your characters a series of questions. Depending on how your characters answer will determine what kind of beast I give you. I'll provide their appearance, race, and element- you are free to name them and give them their personalities. [h3]Guardian Beasts (Elements/spells/skills)[/h3] All Guardian Beasts start off with an element- this is their aligned element that is linked to the dimension that they hail from. However- this does not mean that your creature cannot develop a new element or learn new skills and spells from other elements. [b]How Guardian Beasts develop new abilities:[/b] Your Guardian Beast holds great potential. Despite who they were in their previous dimension- they reach Senefer being able to do very little element-wise. Meaning they (for a wind element, for example) could only use small bursts of wind for attacks or (for water aligned) manipulate water into attacks. New moves and skills can be learned simply through training alongside and befriending your creature. Roque has studied each element and knows exactly what each creature would need to reach their next level of ability. Tamirlan will aid the students in bonding with their creatures. As for the mechanics of the rp and how this will work- I'll be handing out the abilities to your creatures. Once I feel like your character and creature have grown enough. [h3]Rules and Requirements[/h3] 1. Follow Guild rules 1.5 at least 2 paragraphs per post. 2. Don't machine gun the IC. Meaning don't just rp with one other person for pages and pages without waiting for others to post. Be patient. 2.5 If you plan on leaving post in OOC how long you will be gone (or pm me) so i don't kill off your character for being inactive for so long. 3. I don't tolerate OOC fights. I'll kill your character and kick you out of the roleplay if you're being an asshole. 4. No sex. Take it to pm for that. 5. Be gory and gross as possible, though. Bloodshed is not frowned upon once the apprentices are out in the real world.