[center] [img]https://s-media-cache-ak0.pinimg.com/236x/60/42/25/6042257c1364a6f0e4870fb89185ddf9.jpg[/img] [color=00aeef][i]"The flowers bloom sweetly, don't you think?"[/i][/color] [b]Name[/b] Persephone - Emilia [b]Class[/b] Back Row Support - Enchanter [b]Sex[/b] Female; Heterosexual [b]Familia[/b] Where some of those Blessed by Persephone are adventuers, those that are not are often farmers, apothetcaries, animal trainers and alchemists. [b]Blessing[/b] Persephone's Blessing centers mainly around enhancing adventurers physical prowess. She gives them protection and the ability to communicate with nature - even if it is on a rudimentary level. An animal companion as well if gifted to them, though it appears to them at a point in time that not even the Goddess herself can predict. Her gifts are stronger during the day, allowing some adventurers to even control the plants around them, though at night her Blessing dims and in the winter nature almost never responds. [u][b]Equipment[/b][/u] [u]Oak Wood staff[/u] - engraved with magic runes that allow her to channel her power into her spells and cast them with more efficiency and accuracy. [u]Fire Rat Hide Cloak[/u] - Protects her from the effects of fire attacks and spells. Also reduces physical damage. [u][b]Talents[/b][/u] [u]Herbalist;[/u] She is knowledgeable of plant life and it's properties, such as what is edible, healthy, poisonous and what helps heal what. She's a natural at cultivating plants and making flower arrangements when she is not assisting her Familia in the Dungeon. [u]Alchemy;[/u] She is adept at creating helpful potions and mixing things for different results. [u][b]Support Spells[/b][/u] [u]Bramble Thorns[/u] - String of brambles wrap around the target enemy and bind them in place, restricting their movements and dealing minimal damage to the target. Allies attacks will cause each vine to explode separately, dealing massive amounts of damage to the target. 30 Second [three post] cool down. - [u]Shield [/u] - Casts on an ally to raise their defense, covering their body in transparent and weightless armor. This armor stops most physical damage and half magic attacks. May cast on multiple allies at a time, with decreased effectiveness - [u]Astral Bind[/u] - Binds the target in place, does not restrict magic use. Deals no damage - [u]Keen Edge[/u] - Raise attack power of ally for a limited time - [u]Sleep[/u] - Cast on enemy. On hit applies sleep status, endcuing deep sleep on the target. May be attached to Electrical Fuzz - [u][b]Offensive Spells[/b][/u] [u]Summon Familiar[/u] - Summon an animal companion to assist in the situation. Lasts indefinitely or until the companion takes too much damage or a new familiar is summoned - [u]Electrical Fuzz[/u] - Casts a small ball of electrical damage in the direction of cast, applies blind to enemies and lowers their accuracy. Very little damage output - [b]Personality[/b] Sweet, Gentle and Kind Protective, Merciful, Gracious [/center]