[b]Name of Race[/b]: Herenthor [b]Description[/b]: The Herenthor are a tunnel dwelling people who have tan, leathery skin and a short demeanor. All have roundish, bald heads and clawed hands for digging. Herenthor walk funny compared to humans, as their legs bend the opposite way, which is surprisingly useful for their digging style, but not for speed . Due to their digging habits, the average Herenthor has toned muscles and their skin is tough so they don’t get by underground debris. Besides their baldness, the gender’s have the same gender identifying characteristics as humans. [b]Racial Characteristics[/b]: -The Herenthor are short, tan, and bald. They also eat both plants and animals. -The Herenthor have clawed hands, which tend to be used for digging, though they are long enough to be like a knife or spade. The claws can be broken if they are hit in a way that they aren’t designed to withstand, it is uncertain if they will grow back. A typical adults claws range from six to eight inches. -The Herenthor tend to easily build muscle mass, and can lift things easily. Their legs also bend “backwards”. Their skin is can also withstand most cuts, withstanding thorns and rocks, but probably not -The Herenthor are typically slow and have an aversion to light, only active above ground at night. -Their top digging speed is an average walking pace. [b]Race Bio[/b]: The Herenthor tend to be introverts, usually only having one close confidant. Both genders hold equal roles in the tribe. Each family usually only bares one child, so the Herenthor have a relatively small population. The eldest of the tribe is the one in charge, as they are considered the most wise. The Chief main role in the tribe is to act as jude, but occasionally he will call the tribe together to help a family in need, though these instances are few and far between. The Herenthor have little untapped potential, as they have a strong thinking capacity. They would make great engineers, but they are so reclusive they tend not to share many ideas and work together. This leaves the tribes advancements stunted, with an occasional hike as a new idea is suddenly introduced. The main Herenthor tribe lives in the desert, where they can easily build shelter, small huts with tunnels connecting them underground. To find food and water, they make daily exhibitions to the nearby forest. They are beginning to practice farming, but they have not brought it to the point where it is reliable. Location on Map: On the desert in the middle of the Western side, including a little of the light greenery. --- Characters: Hmph: An young Herenthor in his adulthood. As a child he was very obstinate and this lead to him being banished form the village after his father died hunting. [s]Phamp: The wise leader of the Herenthor.[/s] Rffh: The Herenthor who's life is dedicated to searching for new sentient species after witnessing a night walker fall from a tree. Tref: A very excitable and enthusiastic Herenthor with a strong sense of curiosity. He discovered the process of making wells. --- [url=https://docs.google.com/document/d/14Xxdteg2Kj-Qz1WRIYyL7gyzcStKGTzNpP-T17UCcVQ/edit?usp=sharing]Herenthor Villages[/url]