[quote=@Genni] Do you have room for a support role medic? I'd plan on adding other support skills when upgrading, such as 'Resupply: Cost X. Transfer X energy from your own supplies to an ally' and 'C&C: Cost 100, Don't attack this turn. Coordinate team attacks to give all allies targeting the same enemy an Attack bonus equal to your own Attack rating'. [/quote] I'd never say no to a good medic by my side. :) I like the idea of 'Resupply' too, but I'm not sure about 'C&C'. The way I read it we'll mostly be facing off against a single target[sup]1[/sup] and that might make your ability a little too powerful if we get a large enough force to play with, even with its excessive energy cost. If your favorite vehicle is a [i]TeppĂ´[/i] you might want to go with something like 'Sniper Artillery: Cost 50. Automatically score a critical hit against your target for double damage' or something similar instead. [indent][sub]1 - [@Behemoth542] "I'll spawn an enemy for the players to fight, and give it an action every two days or so."[/sub][/indent] [@rush99999] [color=lightgray][i]Fair point. I'll edit that.[/i][/color] Sounds a lot better now. :D