Make it up as you go is fine... Maybe start out with some rudimentary stuff and as we go, she can requisition new things from our master wright and our blacksmith, or tell our thief what to be on the lookout for in other ships, etc. Same goes true for our other characters - as long as we don't go overboard and deck out our ship and crew with everything under the sun after one haul! Feel free to get creative with designs and artifices as long as we keep them [i]caith[/i]-powered and sorta steampunky. Any terminology is fine re: flying, sailing, etc, especially since they cruise along atop the chop, sailing terms still seem appropriate even though they're flying. As far as the look of the ship, I picture it essentially a wooden pirate ship except for the odd modification here and there as we call them out. Lotta, color's up to you. Like Dondude I'm not partial to it myself, but as long as it doesn't make our thread look like a rainbow it's fine by me. Glad to see you're staying with us bakugou! Quartermaster is "open" but there is no need to play one if you still want to be the mercenary. Quartermaster can either be an NPC, or blended into Williams' duties, or left open for a new player. Although for now I want to hold off on accepting new players just to see how many of the original group are going to be posting.