[Hider=Kray] Name- Kray. Role- effector. Trait-usually agility. age- unknown. Weight- 83lbs. Height- 3'11" Race- Goblin. Quote- "Pick my poison." Appearance- Kray's left hand fingers all have 3 inch claws, except the index finger. All of his body is covered in black tattoos of various weapons an objects. He wears loose brown shorts of an old fabric, and on his torso is a tattered lab coat that is missing one sleeve while the other stops at the elbow. He also carries around a brown satchel with various vials and injectors sticking out of it. He has dark green skin. Weapons- He has claws on his left hand while in normal state, but while on steroids he has a steel spiked glove. Injector gun: can be used in close quarters or ranged. It shoots 400 feet and travels at 200 fps. He uses some of his abilities with his injector gun. IG= uses with injector gun Powers- Steroids: IG- Changes his strength immensely inabling him to lift 3 tons and doubling his size, making him. 7'0" and 166lbs. Lasts 3 turns. Pcp: IG- Kray cannot die, feel pain, or feel fear. He thinks he is invincible, and can only use mellee. This lasts for 2 turns. War Goblin's Drug: IG- This very special drug also has a very large drawback. This makes Kray 2x bigger, and brings all the nearby brick, wood, stone, steel, etc., gather around Kray, forming a jumbled mechsuit. This allows Kray to do more damage, take less damage, and if he goes down on all fours, he has a catapult on his back. But if he does not kill you within 5 turns( not counting the one it took to activate), he will die. Test monkey: IG- makes the enemy move 50% slower for 2 turns. Second Dose: IG- Doubles all the negative effects that are currently on the enemy.( doubles effects, and if not possible, doubles duration. Bloodrun: IG- Can only be used if Kray has been damaged. Kray puts some of his blood into his injector gun. This attack causes the enemy to have tremors, and everything they do is shaky. Lasts 2 turns. Pick your poison- IG- Kray can suck AoEs into his injector and use them to a lesser extent eith the same effects in a shotgun-like blast. Tatoo Manipulation- If Kray is hit while under the effects of a drug he gains a charge. He can have up to 3 charges and 1 charge allows him to summon 1 object from his tatoos. His tatoos: Brown bear (attacks everyone), crossbow, x3 bolts, brickwall, long flexible pole, skeleton key, grenade, a cross, a wind cannon.( strong enough to push over brick walls. I know they dont actually work like this in real life, but drugs work differently with goblins. [/Hider]