[color=lightgreen][center][b][h1]Ṭhe Story So Far...[/h1][/b][/center][/color] All was calm at Yarvan High Security Prison. That is, until its security, long witstanding the ravages of protests, weak hex attacks and some higher level hexes, finally was breached. The breach was from inside as well as out; a Hex had broken into the Southeastern portion of the prison while being subtly assisted by someone on the inside who had managed to assume control of a computer terminal to confuse sections of guards running to support the section and stop a half-baked emergency plan to exterminate the entire section; for the integrity of the Southeast section was much worse than initially appeared. A power failure, caused by a surge when the Hex that broke in damaged the wall, resulted in collars for every hex in A section to malfunction. The hex escapees made it into the Southwest forest, and managed to evade the Police Force and specialized agents hunting for them alike. They have made camp at a house in a nearby neighborhood where police force have given up searching tonight, but tomorrow... [color=990000][hr][/color] [center][color=lightblue][h2]Setting of the Prison[/h2][/color] [i]A large, almost fortress like structure, surrounded by turrets, personnel from local and government forces, and ultimately the one of the top prisons in Michagan, although there is one maximum security prison for level “S” hexes elsewhere in a hidden location. This one is designed to accommodate all ranks D-A, with each corner of the prison having a hall (Northwest is “B”, Northeast is “C”, Southeast is “A”, and Southwest is “D”). Naturally, being the place of highest security, the Southeast corner is the most heavily protected, with security being a little more lax going down from B to C to D. No level S Hexes are contained at this prison; however, underground there are solitary cells for the troublemakers. In the center there is the Command, where all the food is made, orders are processed, staff are located and security is managed. Each section does, however, depend upon each security tower to function. If there is a breakout, sections can “lock down”, which means that the center must be taken for anything to get done, as the center can lock down as well. Guards consist of roughly 200 members inside and 300, including some turrets, on the outside that are controlled by the Command. Each section has specialised staff, with the Southeast corner having an elite team designed to contain any breakout there. Basically, it takes an army or a very good spy to make something go wrong.[/i] [/center] [hr] [color=66CCFF][center][h3][b]Roither Stallman[/b][/h3][/center][/color] [b]Hex High Security Prison “Yarvan”; Near the Northwest Security Tower in the “B” Hall - 12:00 AM[/b] It was a wonder that Stallman had made it as far as he did at all. Not only gaining entry, but also as an employee; albeit, a rather low end one, as his job consisted of serving food to inmates. Still, he was in, and that allowed him to learn the layout for later on, when he would strike a bitter blow against the government… nothing like having high level Hexes running about the city. But that was for later. For now, he inserted plates of rather crappy looking substance into holes of cells, currently in the “B” section. Curses were being thrown at him by inmates from all directions. [i]If only I could tell them what I really am…[/i] But, of course, that would ruin the entire plan. He was hoping to access at some point the “C” Northeastern security tower, where he would be able to get into via a set of security vents that he scouted the night before briefly. From there, he could temporarily shut down the security on C cells, which would provide enough distraction to get into the “B” cell tower and cause some real chaos. By then, enough inmates would be able to break free and attack guards that he would be able to open “A” cells at leisure, with “D” coming last - they tended to be the least effective at any rate. At least, that was the plan. And naturally, plans didn’t always work… he intended to spend at least a few more days exploring and formulating his plans. Perhaps he would be able to get some help? The Command in particular was a problem. He ought to take that out first… but how? [hr] [color=66FF00][center][h3][b]Benson Halther[/b][/h3][/center][/color] [b]Local Police Force Headquarters; Coffee Room[/b] Halthar hated his post. Here he was, a man who had taken down some higher level hexes, an agent in the HTS; and there was no action at all. He might be getting paid to sit on his buttocks all day, but there was nothing in that to make him feel like he accomplished anything. The last person to go to the state prison was sent in there three months ago. He stared at his coffee with a blank expression. He took a sip of coffee, noting that a call had come in from his superior. One of the ‘status updates’, no doubt. He took the call when he put his cup down. “Yes?” The voice of his old supervisor came across. He didn’t turn on the hologram display and had no intention to, so he listened to the old guy’s voice. His face looked like it went through a processing plant for dull wrinkly faces, so he definitely didn’t want to scar his boring day with that loathsome expression. He was already scarred for life having met the man in person. “Agent Halthar, what is your status? Anything on yet? It’s getting close to the season…” Halthar managed to hold back his sigh. “No sir, no activity so far. Looks like we might have a clean year…” “You know that isn’t going to happen. Keep on alert, and make sure to take out anyone suspicious. We don’t need a repeat of last year.” His supervisor ended the call. Halthar put the phone down, allowing his long sigh to come out. Getting close to the season… it was already a month in with nothing going on. For now, all he could hope was that he wasn’t stuck on training recruits duty...