[center][h3][color=696969]Escre - the Great Spirit[/color][/h3][/center] Once on the surface of Galbar, Escre began to look about. It took its time, poring over each new creature that came its way. In order to not disturb any humans it came across, it crafted a new, human disguise, long-haired and of grim countenance, though for now dressed as sparingly as the other new beings. As Escre sauntered across Arguilla in this borrowed form, it beheld a great variety of life. Along with the animals brought into being by its join endeavor with Vowzra, there walked, hopped, and crawled certain other beasts. Among them were large, scaly creatures, fanged and winged and bearing a certain majesty that marked them as the progeny of the reptile god. “Sauranath's dragons,” the Great Spirit murmured in contemplation as it watched one devour its prey, “The first generation has incubated quickly. If Arguis is to be believed, these creatures may pose the order of Galbar a threat. I must find a way to monitor them.” So saying, Escre attempted to find the nearest concentration of humans. With the frequency of their spirits, tracing them over hilly, wooded terrain was not a problem. Wherever possible, the warden shifted out of its guise and into its typical form to cover more ground speedily. As it turned out, however, the group of humans that it happened upon were under attack by a band of Cimex. It initially surprised Escre to find another group of humanoid beings on Galbar, particularly one not sanctioned by it or the god of time. As Escre drew into proximity of the Cimex, the shape of their spirits made their origin clear. [i][color=696969]“So the god of knowledge plays at creation. He could never make something new. These insects must have been generated from humans, and yet they attempt to kill them. At the very least, they must learn to respect life.”[/color][/i] While in death the spirits of the slain humans would be rerouted to the Astral Home and be later reincarnated, Escre knew that to do what it wanted it needed these humans alive. From above the cluster of Cimex, a dark cloud descended. In the haze of confusion and fear, a single light blazed pure as a newborn star, and each Cimex found itself unbearably drawn toward it, so like moths to a fire. As they approached it, so much like moths to a fire, their spirits began to fluctuate. One by one the insects' spirits left them, emerging as yellow sparks and flying straight for the light, leaving their mortal coils behind to slump down on the earth. The bodies, while still very much alive, lacked any will to move without their spirits; within Escre's lantern, the sparklike spirits were held. Their intelligence, and therefore inherent fascination with the new and beautiful, had been their downfall. Following that, Escre moved on. It didn't approach the frightened humans, who'd only beheld a dark cloud descend upon their assailants and leave them fallen when it faded. Instead, it headed to the outskirts of where the humans resided, and among the shadows there found an outsider. Of course, the outsider had seen Escre approach from far away, able to pierce with ease that dark cloud with its blazing orange gaze. Escre plucked a Mana Worm from the ground and held it in its armored claws, flooding it with its own power until the worm's tentacles were pure. This purified worm Escre gave to the outsider, who devoured it greedily. Its eye began to turn from orange to a brilliant cyan blue. [i][color=696969]“By the providence of the Great Spirit, you are made a hero. You are the Liaison, my eye among the creatures of the planet. Watch, as your kind always has, but afterward, report to me. Watch over the humans; fight with your new arts in the vaguest of shadows to keep them safe, when you can, but keep your actions, above all else, a secret.”[/color][/i] Then, Escre was gone, the first of many ephemeral meetings with the Liaison complete. [i][center]Might - 0 – 1 spent to create a hero Free – 0 – 1 used to create a convincing human disguise No power remains[/center][/i]