Rules: You can not force another character to partake in an action just because you hate their character( i.e. bob kills himself). describe your character when you join the group make sure you balance strengths and flaws. most of the situations are solved through logic and interaction, but, in the rare event luck is involved, I will roll a D6 (six sided die) to determine the outcome. 1=miserable failure, the situation is worse now. 2=failure, but in certain cases, you can try again 3=barely succeeding, minor mishap 4=success 5=great success, bonus benefit 6=overshoot. you did it so well that you unintentionally caused a bad thing