[quote=@Eschatologist] Right now, my questions are just: What is the exact technology level, or at least the upper and lower bounds? What is the scale on that map? Is it ten miles long or wide or something else? What size of command are we dealing with here? You said squadron for armor, does that same size carry over for other unit types too? Can we control more than one detachment of troops? For example, could I run the operations of not only a mechanized infantry battalion but their armor support? Thanks a bunch! [/quote] 1) Tech specifics are yet to be clarified, but i'll be setting the lower and upper caps using the fighting forces of ww2 as points of reference. Differing over whether or not to allow super weapons, such as the Maus (I think it was called?), but in any case i'll try to make it as clear and as fool proof as pos. 2) Yes, around ten. I'll add a legend to give people an idea, but in short it's not a big area, I wanted to keep the story area focused and intimate. Of course, if we get a lot of interest I might need to expand, but we will see. 3) Small, we're talking 6 tanks a player, maybe a platoon of infantry. Though again, this may change if I get a lot of interest. In short, bigger map = bigger formations. 4) players will ideally communicate and unite to tackle/defend objectives, rather than solo everything all on their lonesome. Therefore a player leading an infantry platoon, and a player leading an armoured platoon, would combine forces to counter each others's weaknesses. Like a real army, kinda?