[hider=Judgement] [b]Judgement[/b] [IMG]http://fc02.deviantart.net/fs70/f/2010/143/4/b/Paladin_Tier_2_Judgement_set_by_peetietang.jpg[/IMG] (Minus the swords on the pauldrons) Race: Divine Full name: Unknown Nickname: Judgement Gender: Assumed male Height: Seven foot (fully armoured) Weight: Fully armoured, comes in at around 250kg. Weapons [b]Hammer of Judgement, God’s Judgement[/b] A massive warhammer five feet in length with a foot long head pronged with spikes, the end of the shaft has a similar spiked implement. Passively he may charge the hammer with a glowing nimbus which allows it to overcome physical and magical defences in proportion to its charge. It is near indestructible, and can be remade in his hands two posts after its destruction if someone manages to. It weighs roughly 100kg, but no other person can lift it without first praying to his lord, false prayers will result in one’s immediate death. This effect also makes Judgement similarly resistant to being lifted, because the hammer increases his weight massively to his opponent’s perception. When thrown, it re-materialises in his hands at the end of my next post. [b]Sword of God[/b] An exceptional weapon only given to a chosen few who serve the Lord and only for brief periods of time. Though rare to see Judgement with this weapon, it has often been considered a less formidable weapon than his ordinary war-hammer. It has the visage of a huge greatsword about six foot in length, with a blade that looks like steel with a gold tint. Jugement throws the huge weapon around as if it were weightless, and can wield it in one or two hands interchangeably. Its edge is notoriously sharper than it should be, and the blade is incredibly difficult to break or tarnish, it flows with the divine aura of the Lord increasing its effectiveness against evil forces, as one would expect from a holy warrior. Equipment: The armour of the gods, full plate mail of an unidentified origin, imbued with runes of power, specifically designed to distort the flows of magic. Elemental magic and entropy connected to a mage is wavered and eventually cut. Prolonged exposure from attacks like elemental fire usually fails after a few seconds. At its full power magic is pretty much brushed aside unless prepared extensively or used in a sudden powerful burst. It’s also impossibly tough when he faces opponents at his true strength, becoming many times more durable than diamond. Power list: Immortality Strength of a god (Superhuman strength) this is, along with his durability, his strongest trait. It far exceeds the average for his high tier because it’s boosted at a cost of few activated magical abilities. (His grip is also incredibly powerful) One can always expect Judgement to be (physically) stronger than his opponent by some margin, as he is supposed to be physically difficult for any opponent to overcome. Indomitable will (Superhuman endurance) Judgement is an agent of the divines, his hammer is their judgement, he will not be stopped. Divine Durability: Beneath his armour, Judgement is a Divine (similar in essence to an Angel, but without wings.) He looks a lot like a human male, but lacks internal Organs and his blood is golden in colour. He seems to be independent of Human biological needs and weaknesses, but can still bleed out or lose his limbs and die in that fashion, at a far slower rate than a human however. Divine resistance, As well as resistance to aging and magic, he is more than a hundred times more resistant to things like poisons and paralysis solutions, it is not necessary for him to breath air, if in a hostile environment. God’s speed, (Fast) Judgement moves far quicker than his heavily armoured form would suggest, also increasing his ability to jump far and high, he maxes out at about one hundred miles per hour, and accelerates as fast as the average car. Battle hardened; Judgement has fought some of the greatest warriors of all time, and lived to fight again. He’s defeated some of the greatest, and been beaten by the best. However he always returns an agent of the divines, their immortal judgement. Prayers to the lord; Judgement can pray to the God he serves, granting him the ability to briefly overcome powerful magic or abilities at the same level as his charge. He must pray consistently over time to match stronger attacks. With this ability he can also be transported into other dimensions, times, and planets. This also allows him to heal himself, with each sustained prayer building up on the healing with minor wounds (for his tier) healed immediately and more serious ones healed after more time. Because of his strange link to his armour, healing himself also extends to repairing his armour. Agent of the Gods, when not testing budding warriors, Judgement often serves his purpose as an extension of the will of his God, serving him to the best of his abilities. At max power, when faced with evil opponents he can literally set them alight with a brush of his hand, provided he can overcome their magical defences. This is because the God’s aura within him flows outwards, infusing with the enemy. It also means lesser minions like undead and the like can easily be dispatched with divine magic, and any unholy magic cast upon him is particularly weakened because he is completely pure. He himself is not magical at all, but his god uses him as a vessel for his magic. [/hider]