[quote=@Rilla] Some of my psiconic/energy man's abilities, if he goes full on energy blast user would include: [b]No effect: Scare tactic[/b] Poisonous: when it hits the target, it poisons them. Poison to be determined. Normal: Energy blast. Self explanatory Propulsion: used to push him around. Acidic: Employs acid Elemental: Has elemental properties. Others to be determined [/quote] Heh, an opponent that saturates the field with some sort of projectiles which seem the same but in which only a few are real would be really interesting. It would allow for powerful attacks that cover a lot of area with low energy cost, forcing your opponent into a guessing game to decide what attacks to avoid. Damnit, now I want it.