[quote=LHG100]Anyway, if you're still gonna do this, I'd like for you to post the basic idea and concept of your plotted character so I know what fluff I absolutely need to write down, in the next week or so.[/quote] [hider=So, here's my general idea] Name: Iṃgor Ẹrësîng Bio[extremely shortened, CS will be a little more fluffed up]: [indent]Because his mother was human, and his father elven,Iṃ̣gor was an outcast of society from the beginning. To protect him from harm, his mother gave him a minimal shield rune as a necklace, saying it was a lucky charm. His father also taught him 'minor conditional tracking', so he could avoid attackers. As purist movements slowly gained a little support, he had to leave, so in order to survive, his father taught him how to use and repair a bow, alongside a levitation spell, which he couldn't train much due to the haste, which is why it is rather weak.[/indent] Personality: [list] [*]usually observes instead of interacting with a situation [/list] Weapons: [list] [*]Bow&arrow [*]Knife [/list] Spells/Runes: [list] [*]Exicus[list] [*]Turn familiar (to be taught by Joshua in the beginning of the RP) [*][hider=Minimal personal shield]weak shield around the char, protects against magic attacks, reduces duration of lasting effects of spells[/hider](necklace, char is unaware of it and thinks the necklace is simply a good-luck-charm) [/list] [*]Vitae[list] [*][hider=Minimal levitation]applies a force of up to 5N (counteracts the gravitational force of 0.5kg) on an object. The direction of the force can be freely chosen[/hider] [*][hider=Minimal sparks]creates sparks. Due to its weakness, only useful to ignite small fires, e.g. a campfire.[/hider] [*][hider=Minor conditional tracking]tracks targets meeting specific mentally set conditions, does not differentiate between the individual targets. The target's relative location is displayed in the user's eyes, alongside a rough map of the area. range depends on the amount of mana used, generally a few hundred meters[/hider] [/list][/list] Primary skills: [list] [*]standard usage and maintenance of bow and arrow [*]basic vitae knowledge [/list] Secondary skills: [list] [*]basic knowledge of discerning edible from inedble plants and fungi [*]cooking [*]basic carnivore diet knowledge (for preparing effective baits) [/list][/hider]