[hider=Liar: The Sunken Cathedral] Name: The Sunken Cathedral Inhabitants: Sirens and Slaves Lair Type: Ruin Alignment: Evil, though they do not actively go out and be evil, they wait for the opportunity to be evil to come to them. As Sirens, they feast on the flesh and blood of there land based cousins. Their sea living family Notorious for tricking sailors to dash their ships against rocks, the Siren's of the cathedral are far more sinister, often taking one person at a time and imprisoning them, eating them and healing them over and over again until they grow bored with them and finally kill them. General Visual Description: The Cathedral is cross shaped, with the tower rising up the water and past the surface from the middle of the cross. The exterior is gothic in description, with vast arrays of geometric designs and carvings of saints and gargoyles. The sides of the church are flanked with flying buttresses that on a clear day could be visible from the surface, only just. There are long stained glass windows evenly spread on the sides of the church, depicting scenes from scripture or just multicolored panels. At the front of the structure are a set of rotten wooden doors and the back has a semicircular construct above the far end of the church. The inside of the cathedral is a massive space, with high, vaulted ceilings and immense pillars of stone. The nave of the cathedral, the longest part of the cross, so to speak is, filled with pews, though partially rotten in some areas they remain in good condition and can be easily recognized as seats. The floor, once covered in a fine red carpet now has a layer of green moss and from the mss grows thin blades of algae that looks and feels like grass, the algae is often what the slaves are fed and provide a soft material for the Sirens to sleep on as they find the pews uncomfortable. Above them, chained to the vaulted ceilings are rusted chandeliers, adorned with the bones of long eaten humans, they still give off faint orange light though, as the sirens have learned to trap glow shrimp in the skulls of dead humans and use them to provide a moody, atmospheric light to the building. Along the walls are faded tapestries and corroded torch holders, and shelf upon shelf of ruined books and scrolls. Once at the center of the church, below the spire, there are three chancels: One straight ahead, one to the right and one to the left. The chancel straight ahead use to be where the clergy operated, where the choir snag and where scripture was maintained and re-writen, it is separated from the nave by a wooden screen. At the far end of this chancel, beneath the semicircular structure before mentioned is a large deep hole with a spiral staircase leading all the way down. This deep tunnel is partially collapsed and the bottom is inaccessible but at the bottom is supposedly the Reliquary, filled with the gold, silver and gems of the church and the remains of the Cathedral's patron saint. It is a treasure trove, you have to be either extremely skilled or extremely stupid to be able to get down there and even more so to get back up. The Left chancel is filled with many alcoves and each alcove functions as a side chapel dedicated to saints other the the patron saint of the Cathedral, here, at the end is a baptism basin, converted by the sirens to be a place where they sacrificially kill and devour humans. The right chancel is such the same though instead of a baptismal basin, it has the stairway to a crypt where the slaves are kept and bred. Population: 23 Sirens and 1 Slave. Places of Interest: - The Reliquary: The area where the vast riches of the church had been stored, in iron barred vaults. The room is circular in shape, with eight cylindrical pillars imbedded into the walls, four on one side and four on the other, with a central pedestal that is used to rotate the pillars and open up the vaults, though there is a puzzle like mechanism in the pedestal that needs to be cracked before the pillars rotate. At the far end of the Reliquary, unobstructed by rotating pillars or iron bars is another pedestal that has one function, displaying a gilded box that contains the remains of Saint Adolphus, a skull with a large portion of the cranium missing, four ribs and two femurs, the skull is made from a lustrous white metal, that seems to glint regardless of light. Though the extent of the treasure isn't known as only schematics of the reliquary exist, the log books containing information on the treasure rotting in the vast libraries of the nave. - The Sacrificial Basin. - The Crypt. - The Spire Rooms. People of Interest: Does the lair have any captives that can be rescued? Are there any monsters there that are unique from the rest? Lair's Master: The chieftain, boss, overlord, lich -- whatever creature governs the lair. Please include a brief description of them and their powers. Location: Either indicate with an image editing program on the map provided, where you would like it to be, or describe it to me - I'll do my best to put it where I think you mean. [/hider] Still very much a work in progress but would appreciate comments and input.